NokiMo
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polarity_music

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Stochastic Sequencer + Recorder

In my latest video, I guide viewers through creating a stochastic sequencer in Bitwig Studio's grid, showing how to manipulate probability to influence musical elements like pitch, rhythm, and velocity. Here's a rundown of the process and key moments:

The video concludes with the creation of complex, probability-driven sequences, showcasing the potential of stochastic sequencing in music production within Bitwig Studio.

You need Bitwig 5.1b3 for the presets to work! (sorry)

Stochastic Sequencer + Recorder

Comments

Mega cool! Danke für die Midi Patches Poly. Habs natürlich mal runtergeladen aber werde es trotzdem nochmals nachbauen damit ich auch etwas lerne ;-) Eine Frage hätte ich noch: Ich möchte im Modulationsfeld gerne den Record mit einem Impuls anstossen. Aber es gibt scheinbar keinen Impuls-Taster in Bitwig - ist das so?

JABBA XY

Clever and inspiring! There’s a bunch of plugins out there which do things like this, with less control and not necessarily better effect. Just before you started implementing the part about note values, I was thinking about the fact that it was too “isochronic”. There’s a lot of that “string of random 16th notes quantized to a scale”, out there. It grows old pretty quickly, to my ear. Unless you do a lot to the sound design. Speaking of sound design, the first thing I did when I loaded your patch is add the “QuickMuse” plugin I just bought. I had used the default Polymer patch so giving it a bit of weirdness was just what I needed. I ended up tweaking your patch a bit. Adjusting some values, of course. Adding an “And” block from a transport one to control playback (it doesn’t trigger anything when the transport is stopped). I also switched in a S/H LFO with an “Average” module for the two S/H used by Timbre (that I use to modulate wavetable index). This way, I get something more of a modulation effect on the sound than having each note associated with a specific waveform (since the clock scans all the “Steps” modules… in step). Also added the Humanize device between the sequencer and Polymer. Something I’m not sure how to change (apart from tweaking the synth) is changing note duration. I’d like most notes to be held longer with some played staccato. What I’m getting is the reverse (almost all notes are short and a few notes are slightly longer). Does that have to do with the fact that trigger will gate off every 16th note? At any rate, thanks for a neat patch! (And I stopped noticing the audio weirdness after a couple of minutes.)

Alexandre Enkerli


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