Tip On Constraints
Added 2023-09-24 21:57:48 +0000 UTCUsually, this is my go-to when it comes to dealing with any sort of contacts/handling props that often changes in either grip or for a short period of time. If it's a prop that character is handling majority of the time, then it's probably best to use some sort of prop control that exists in the rig or locator/ctrl you've made yourself.
Just incase you guys haven't tried this method, I thought having this here would be beneficial for those who are new!