Precision Alpha 0.2.4
Added 2022-05-06 19:20:39 +0000 UTCAn update that should (hopefully) fix many of the reported crashes and freezes, while I'm still working on getting the weapon trails right.
No other features or tweaks in this update.
Let me know about any remaining/new crashes and issues!
UPDATE: Changed the new hook to something else, should work now.
UPDATE 2: A debug option that turned the active ragdoll on 100% of the time was mistakenly enabled, fixed now.
Comments
I'm sorry I shoud have posted to Elden Stamina. Not Precision.
2022-05-17 09:25:34 +0000 UTCCH treats horses as NPCs so I guess that we must change .ini setting.
2022-05-17 09:22:35 +0000 UTCare you sure? I run both without issue
Killa
2022-05-17 04:42:21 +0000 UTCHi. Simple report... Enden Stamina conflicts with Convinient Horses mod and horse's stamina does not appear. I heard that the mod changes horses as NPCs, it may cause the issue. Keep great work!
2022-05-16 07:44:55 +0000 UTCim not getting any weapon trails in my game :( too
2022-05-15 01:58:46 +0000 UTCYeah, they're not implemented yet. Should be done with them soon, though.
2022-05-15 00:39:04 +0000 UTCim not getting any weapon trails in my game :(
Edgardo Morin Jr
2022-05-14 19:29:20 +0000 UTCThanks!
2022-05-14 10:19:16 +0000 UTCrecent one didnt have any crashes until i switched to this version https://pastebin.com/p5N9ZgK9 https://pastebin.com/XbRCFZRb
Infinity
2022-05-14 04:18:21 +0000 UTCThanks for the logs!
2022-05-10 19:54:55 +0000 UTCHi Ersh, had a few hours without issues, except for the occasional mudcrab falling through the ground after death. Today I got some crashes, here are the logs: https://pastebin.com/tHnQ4tUG https://pastebin.com/Rq5ShKNm https://pastebin.com/8jtLDv02 Keep up the great work!
2022-05-10 16:52:41 +0000 UTCCome on mate... Post the log and I may have an answer. Or even a fix :)
2022-05-09 12:38:00 +0000 UTCI didnt have any issues with prior versions but with this new version everytime I enter certain modded worldspaces I crash. For example coldharbour in vicns vigilant mod it crashes everytime I go outside of an interior cell. It 100% is percision as the crash log states precision.dll is the issue and when I remove the mod it goes away. Is there anything that could be causing the crash in modded worldspaces?
Rocco G
2022-05-09 04:48:56 +0000 UTCI need crash logs. Just saying that it happened gives me nothing unfortunately, it obviously doesn't happen to me so I can't check this. Also make sure it's 0.2.4, 0.2.2 was very bugged for some.
2022-05-07 17:00:04 +0000 UTCHi Ersh, I'm glad to say this version is very stable for me. I didn't encounter any problems within the 3-hour run and no random CTDs that I reported last week appeared. Updated:Some CTDs appeared, only happened when exit cells. Here's crash log: https://pastebin.com/KmFbzp6R https://pastebin.com/EQnnqHcQ https://pastebin.com/WUqZ7KFj
2022-05-07 15:32:27 +0000 UTCThanks!
2022-05-07 13:53:14 +0000 UTCThanks to the update, I haven't experience any freezes yet. However, occasional CTDs upon moving to another cell started happening. The crash log mentions Precision a few times, but I don't know if that's just a coincidence. Here's the crash log. https://pastebin.com/ESkZ6cfs
FeNiCMo
2022-05-07 06:39:53 +0000 UTCNo, dual attacks are handled properly, your combat moveset mods probably just fake dual attacks. AFAIK Distar's mod does so. Once the animations are updated to support Precision events with custom collisions, it will be fine. Also don't use old versions, there's no point in testing them. 0.2.4 should work fine.
2022-05-06 23:48:55 +0000 UTCGot the older version to work--does this mod break dual weapons? For most of my attacks, only one sword gets the red hitbox that signifies damage.
Daniel Shehovsov
2022-05-06 23:15:18 +0000 UTC