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joeycarlino
joeycarlino

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Soft n' Fuzzy Blender 3.4

If you've been here a while you've probably seen me post about this a few times. I've been trying to do this with geometry nodes for months, and it's finally possible!

I hope you all enjoy it

Soft n' Fuzzy Blender 3.4

Comments

Yeah, it was the same process with more straight curves. I also used a vertex group so fuzz only appeared on part of it.

Joey C

How did you do the fuzz on the strawberry? Was it just the same process using different fuzz curve objects? I can't seem to produce an end result that looks as dense and soft as the strawberry. Thanks!

David Swanston

Appending the geometry nodes group and then putting it on another object should work just make sure you have the hair collection too

Joey C

Hello, I saw in the video how to replace the object with a different one. If I wanted to apply these nodes to an object in a different blender file, though, how do I bring that in? I assume I use Append which I did and brought in the nodes and applied them to my object but it doesn't seem to work. How can I correct this? Thank you!

Andrew Olivares


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