INDEX
Sellswords - Progress Update
After more tinkering, we have a new version of Sellswords!
This version is closer to AoFS, to allow for a smoother transition between games. With that, and the adjustment to the actions, the cost of doing an extra action is now 2 fatigue.
The AI rules are now back on the core page, as they will be crucial to future changes. I'm currently experimenting with a new style of enemy special rules, which are based on triggers and effects. The idea is that the challenge of the game will be to manage the different AI triggers, as well as have dynamic situations emerge from them.
Using skills is now easier as well, as it doesn't cost 1 fatigue to try (but still causes 1 fatigue on a failed stat test). As we move forward, it's becoming clearer that character creation needs to be more extensive, and with more emphasis on customization, so you can expect some sweeping changes to that as well.
There are some smaller changes here and there, but nothing too relevant.
The latest rules can be downloaded by going here.
3D Print - New Previews
At the top of this post you can see previews of some of the models that will be released in November, with the MU Snake King and Hounds and the RL Bot Swarm.
OPR News - New Month, New Content!
If you missed last week's OPR News post, you can check it out here: https://onepagerules.com/2021/10/08/new-month-new-content/
That's it for this week, happy wargaming!
- Gaetano
Cody Fincher
2021-10-22 21:08:26 +0000 UTConepagerules
2021-10-22 15:12:11 +0000 UTCCody Fincher
2021-10-22 12:20:56 +0000 UTConepagerules
2021-10-20 09:59:59 +0000 UTCLiam Milross
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2021-10-13 21:29:56 +0000 UTCBranko Paseta
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2021-10-13 16:00:43 +0000 UTCDavid Störmer
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2021-10-13 15:21:23 +0000 UTCGeoffrey McDonald
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2021-10-13 14:04:13 +0000 UTCAndrew Beymer
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2021-10-13 13:45:52 +0000 UTC