Small feedback poll - pouches and flexibility
Added 2024-06-12 17:11:39 +0000 UTCHey guys!
So, there is a thing i wanted to discuss.
It is no secret (i hope?) that i am a huge fan of modularity and fiddling around with making unique loadouts for each model. Because of that, i make some releases without embedded pouches (or with bare minimum, like the NAWE Octopods).
However i also see some people complaining that it makes models hard to assemble as you need to tinker with a really small parts like grenade pouches (and trust me i get it)
So, i wanted to get your opinions on - if i need to continue making "slick" MOLLE with separate pouches, or it would be preferable to have a premade loadouts (ASIDE from open mag pouches on the chest. in cases with different calibers etc), like with non-modular guys?
P.S. i get that the best course of action would be "please give us slick + couple of loadouts per body", but current state of affairs still limits my timeslot for Patreon (not even mentioning mental capacity)
Comments
Good exposure of the problem! I'd prefer the "Anvil" method, but I don't know many people who would tinker in Blender, especially if to add All of the pouches.
Accountant
2024-06-13 07:54:22 +0000 UTCCan just second what ChargeDog said. Depends on the figure and my mood, but I do assemble them in Blender/3DBuilder and on other occasions I go "oldschool" and just glue the, The biggest problem are mostly the tight spaces below the arms on certain gun holding poses, as you already mentioned with the latest NAWE release. so for me its definitely a #1 keep it slick 🍻
Dan @desk-ops.de
2024-06-13 07:34:17 +0000 UTCThe answer from someone with a bit of experience in 3D stuff is obvious, I guess: Put them on the minis, but create separate sub shells so they can easily be removed in any 3D design tool like Blender or Meshmixer. That way keeps your personal vision of the setup intact, makes it easy for the people that want to print them quickly but also allows for customisation with a free 3D design tool. I think Anvil does it best, here is an example with all their sub-shells marked in different colours, so customers know: https://www.patreon.com/posts/everything-you-105086908 The second best option from that perspective is to have them separate, so traditional kitbashers can glue them on and people with experience using Blender or Meshmixer can assemble them (although aligning the pouches is more time-consuming than just gluing them on later, I guess) But: I think we are at a weird point in 3d printing history. Some people are able to print minis but not to assemble them using such a tool. Yet. I guess this will change sooner or later. I guess sub shell editing it will get integrated into slicer software at one point. What to do in-between? I don't know. I am as interested in the results of this poll as you are ;-)
Tobias Prinz
2024-06-13 07:07:42 +0000 UTC