The Tomb of Black Sand (Digital Deluxe Version) out now!
Added 2021-08-06 14:48:30 +0000 UTC
Hi everyone! I’m very excited to announce that the premium digital version The Tomb of Black Sand is now available for purchase! To celebrate, here is one of the maps I made for free. Get the ungridded high res version PLUS a double scale version of the map (where 5ft squares become 10ft squares but the props stay the correct size). Yes, I made this map twice.
My patrons might also recognize this as the same map from the Dungeon of Traps release, where I made a bunch of variations of this map plus a ton of trap tokens.
I teamed up with Jacob Hurst from Swordfish Islands after discovering the amazing book that is The Dark of Hot Springs Island, and this is our first release together. We’ve created an absolutely unique VTT experience for both Foundry VTT and Roll20. Grab it today at these places:
The Tomb of Black Sand Foundry Module
SwordfishIslands.com (the best option for us creators!)
DriveThru RPG
The Forge
Roll20
The Tomb of Black Sand on Roll20
About The Tomb of Black Sand

The Tomb of Black Sand is an adventure created for contemporary tabletop role playing games, yet deeply rooted in “old school” RPG design sensibilities. It can be used as a one-shot or as a hook filled location on the map that players can explore or ignore over the course of their adventures.



The Foundry module contains:
- The Tomb of Black Sand: Everything you need for a one-shot or short campaign, as well as music, sound effects, tokens and doodads you can use in your ongoing virtual tabletop adventures.
- Low to No Prep Work: The information you need to run the game is right where you need it when you need it. Did the party trigger a trap? Instantly give them a button to make their saving throws and communicate what has occurred. Need an encounter? Roll them on the fly and drag and drop variable monster tokens directly on the map.
- An Immersive Experience: The module contains music and ambient effects to enhance your virtual play sessions. The banshee, performed by Nina Diaz, sings to herself and can perform two lullabies. Ghosts cry out as players approach. The woods are filled with birdsong and the town and tomb are filled with ambient music by Donn Stroud.
- Abundant Content: Gabriel Hernandez has created over 60 monster tokens and dungeon related doodads for the module. Monsters and NPCs are supported with fantastic black and white illustrations by Gabriel as well so you can always show your players who they're talking to or what's currently eating the bard.
- Excellent Maps: Items discovered in the accursed tomb cause it to change size. The amazing Limithron (me!) created two differently sized dungeon maps, and a macro seamlessly changes them on the fly. The tomb is also accompanied by a town and small regional hex map.