NokiMo
EmuVR
EmuVR

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Beta Release Date

Hey guys! Very proud to announce that we'll be launching the beta this month, September!

No matter what feature may still be in progress, this will be in your hands while we keep working on it.

We've  been working on this non-stop for the last few months, and sorry for  the lack of posts, but that's why we finally could complete all  the fundamental features needed for the beta.

Thank you very, very much for your patience and support.

EmuVR will be in your hands until the end of this month, and we're working to make that sooner.

Beta Release Date

Comments

Thank you so much for that! I am big fan of retro games and so are millions of people around the world. I am a huge fan of what your doing and can't wait to see how it develops.

Kelly of Diem-Lane

Check your email, it's there now. ;)

EmuVR

I recently applied for the beta and have been waiting for the last 6 and a half hours for response. Not complaining just curious as to when I should expect an email back

Kelly of Diem-Lane

Its october is the beta not out? @EmuVR

Jacob Jake

edit for niceness: wtf? where the beta at?

Tyler Rose

Did I miss it?

Tom Bonge

been waiting too since 2016

ps3king1336

Hopefuly it comes out. been waiting on a release since 2016

Jacob Jake

todays the day or you need more time?

ps3king1336

Oh well, going to Patreon anyway. Thanks for all your hard work! Have a 6 pack on me ;)

ComingSoonTheNewDPWVibrator. “TheBludBud”

Multiplayer won't be ready for this launch, sorry, it's still being worked on. I had to draw the line, let it go, and finally start the beta "no matter what feature may still be in progress", so you guys can get it already before can I complete every feature ever. :')

EmuVR

What he said.

EmuVR

Publicly.

Luis Paolino

Is the beta going to be Patron only?

ComingSoonTheNewDPWVibrator. “TheBludBud”

This is fantastic to hear! I've been waiting for a couple years or so for this, the wait will have been worth it! I was wondering, will the beta support multiplayer?

Lunar Prince

This is a long week :D

abysan

Hype hype hype hype hype hype

Gabriel Petty

Well, the month ends on the next Sunday. ;)

EmuVR

Arhhh! Cannot wait, been watching this for a few years now! Hopefully the beta is this week correct :P ?

Kai Boot

ok still happy to wait for Retrogasm!

ps3king1336

Sorry, EmuVR needs Windows to work.

EmuVR

is it also available on linux?

ps3king1336

The hype is building as the months end gets closer and closer!

Gabriel Petty

Thank you, these kind of things are exactly what I was hoping that would happen for this project!

EmuVR

I know at least I'll be re-authoring labels. I'll even upload them somewhere if we can get some sort of database going.

GeilKatzchen

I have plans for that, where you could use the alpha channel in your labels to control the metallic iridescence reflections intensity. Though finding good compatible labels for everything can be hard enough for everyone, I don't know if many people will be re-authoring every label manually to paint where it should be reflective and where it's not. That said, this should be implemented anyway. But for now I'm actually just modulating it to some arbitrary values from the texture. It's mostly based on how near to gray it is. It's not very accurate and does look better on some labels than others, but it's still a good visual effect in the end! There's also other aspect that can change on actual CD's labels: glossiness. Here's a comparison, left to right: <a href="https://i.imgur.com/grdhrBC.jpg" rel="nofollow noopener" target="_blank">https://i.imgur.com/grdhrBC.jpg</a> Reflectiveness and glossiness could be packed into the same alpha channel (complicating it even more.) But it's still less complicated than users having two separated texture files for each label.

EmuVR

That's a really pretty disc. Where did you get a label that was specular mapped like that? Are you using a label with transparency and automatically generating the specular map from that?

GeilKatzchen

We're aiming for it to be the most self explanatory and intuitive as possible. That said, when dealing with setting up your own games and labels, multiple emulators (libretro cores), it tends to not be 100% plug and play. So it's coming with instructions, but it should be pretty easy, and there's also some automation to help. Also, if you're already familiar with Retroarch, it should be even smoother.

EmuVR

Is everything self explanatory at this point, or will this come with a getting started guide or the like?

Max Tepafray

Publicly!

EmuVR

Will this beta be available publicly, or Patrons only?

Gabriel Petty

This is great! I logged on to check for news and you didn't disappoint!

GeilKatzchen

It already is! :D Here's how it works: we don't have all the 3D models for the virtual representation of all supported yet, we'll get there one day (also with the help of user generated content). But for systems that still don't have a model, you'll just see them as a "generic/placeholder console", so that you can at least play the games already. The supported systems are every core that works on Retroarch for Windows, and that include several NES cores. (Support for cores that need mouse input is still in progress)

EmuVR

Will the NES be a supported system sometime in the future? Please say yes Please say yes. I will donate higher if needed. 0_0 :D

EFX

I was feeling depressed. This really helped!

EFX

omg! i cant wait! but now i have to D: the hype is killing!

Erin Sol

Sweet. Bring it on !

Laxdragon

I'm actually hyped for this

Fredinator

Looking forward to it

Hearts Minds Media + Return Learn Gaming

Finally! Cant wait :D

Luis Paolino

HNNNNNNNG <3

YeeterSkeeter

I am so hyped, can't wait to test it

Chance Sarsis

Thank you! After all that, it's scary and a relief!

EmuVR

This is terrific news! Thank you for the update and all the hard work to date!

Jason Granum


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