Dev Update - 2024/09/20
Added 2024-09-20 13:04:15 +0000 UTCHey everyone,
A mediocre week progress-wise lies behind me.
The little one has been ill and at home the whole week and since I had to take care of her it hurt the progress quite a bit.
Given those circumstances, I'm still satisfied with the progress. The first test build is pretty close and I expect to have that ready sometime around next weekend. More on that in the Dev Log next week.
The Steam release discount will run out in about 4 hours which means it has been 2 weeks since the release.
Overall it went pretty well within the frame I hoped for.
Thanks to everybody who helped with the release, bought the game or left a review (they help A LOT with visibility).
I'll keep it short this week because there isn't a lot to talk about, so here are the numbers for this week:
68 new static renders for a total of 170
still 0 animations
150 new lines in the script file for a total of 669
Next week will be hopefully back to normal business in every regard.
Have a nice weekend,
Ceolag
Comments
doesn't sound silly. It's just one of the things you can't really understand until you experience it yourself :-)
ceolag
2024-09-21 12:40:30 +0000 UTCIt may sound silly, but now when my kids are older, I actually miss the time when you needed to take care of them when they were ill...
Eldon Freeman
2024-09-20 20:56:06 +0000 UTC