Dev Update - 2024/03/15
Added 2024-03-15 14:47:45 +0000 UTCHey everyone,
time for another update.
Here it is: I can't see the DAZ timeline tool anymore.
My goal for this week was to finish the scene I was working on and wrap up my next test build.
I somehow ended up with 11 more animations in the render queue and spent most of this week looking at the said DAZ tool.
DAZ tends to get annoyingly slow the more frames you have in an animation. Having several animations with 300 or more frames isn't fun after some time.
I'm glad I'm done with that until I reach the end of the Chapter. Everything between now and then will be way less complex.
It feels good to go back to writing and setting up statics. Especially the writing part in particular has been neglected in the last 2 weeks.
And it's finally time to move on to the main focus of Chapter 5 and back to Neverwhere.
My PC will thank me too... after it's done rendering the remaining animations over the weekend...
I'll push the test build into next week because I want to include the animations that need to be rendered. The rest of the build is ready, including music for the scenes.
Onwards, to waffles... uh numbers:
37 new static renders for a total of 851
11 new animations for a total of 35 (eat this, Chapter 2)
186 new lines in the script file for a total of 2341
Have a nice weekend, guys.
Cheers,
Ceolag