Hey everyone,
And another week went by in what felt like 3 days...
It has been a pretty productive week and I made good progress on the combat scene I was working on. Or better said, I'm done posing and coding it.
It's about time, because when the PC renders this scene, I can't do shit beside it.
It uses pretty much all of my VRAM. I open Photoshop (to do some post fixes on the finished renders) while it renders - boom crash because it runs out of VRAM.
Other things are pretty impossible too, because DAZ also uses over 50gig of normal RAM for that scene.
The PC will be busy renderoing the remaining static renders and animations for the whole weekend.
After that my workflow hopefully gets a bit easier again.
After the last render of that scene was posed I took a short "break" and set up 2 renders that won't be part of the game. Because sometimes you just need to get your mind off and do something that's fun.
I'll post them later today or tomorrow, when they're rendered and postworked.
Don't worry, they're still TNT related and kind of "promo renders".
The numbers for the real "work" this week:
58 new static renders for a total of 350
4 new animations for a total of 12
~200 lines of code for a total of 994
I hope you guys have a nice weekend.
I'll enjoy my 30+ °C inside and outside of the house ;-)
Cheers,
Ceolag
ceolag
2023-08-11 16:01:49 +0000 UTCSeamus Wilde
2023-08-11 15:18:31 +0000 UTC