NokiMo
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Succubus H-scenes

    I just finished both H-attack and punishment scene for Succubus.

Have to admit that CG animation is really time consuming. My goal is still the same, finish 3rd chapter in this year but not confident now when spend too much time on CG that I thought. If I can't release it on time, I will pause January 2023 charge. I feel more relax this way. Current work left are coding for the boss, her 2 CG and new challenge stages.

Succubus H-scenes

Comments

I imagine even with Spine this sort of animation is difficult on a technical level. Perspective is important, and you can't really take a lot of shortcuts with the movement itself cause that's kind of what people are looking for! I honestly think you're doing a great job. It's not easy to shift the point of view of a game when you're drawing everything.

Weoooo

Keep up the amazing work, love the games!!

Charlie Bowers


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