[Warning!] This post is very looooong!!! XD
Hi everyone, today I want to show you about my next game concept. But first I talk about the protagonist poll. I know that female protagonist will get the most vote but really surprise the "flat" get 2nd place. And little worry when I see how many different between male and female protagonist votes haha. Now come to the main topic.
The game has another world theme similar to many isekai animes. You come to another world by summon, truck-san or anyway. This another world has only females and all of them get control by demons (also females). You has to go to each kingdom. fight against both human girls and demons then repel the great demon from the kingdom.
===============================================================
The protagonist is a male this time. The game will use 1st person view. So It will feel like you play as "yourself". You are on the good side as a hero but you still pervert and H girls as reward without hesitate. You have special ability when you come to this world, skill for story. The main skill is you can freeze time except only you and your sex partner can still move and effect end after climax. I set this skill because It will not look weird when you H with girl while fighting and no other girls attack you.
===============================================================
The gameplay is similar to Parade Buster and Phantom Knight but with more mechanic.
You can search both game on DLsite (I can't post a link)
I think people who come for only H more like basic control but for gamer may like more mechanic instead. Parade Buster is more like an counter attack game and Phantom Knight is only focus on boss fight. So I will use both games and divide then add my own idea.
* Whole mechanic - The game will be mouse base control. You can do almost everything by mouse but still faster with keyboard help. The game will give you freely to upgrade status and skill when you level up. You can be warrior, mage, tanky, mix both physic and magic or what ever you like.
For skills, skills will be divide from weapon and magic type. The weapons are sword, great sword, spear, knuckle, dagger, hammer/mace, bow and wand (I may cut some weapon out later because it look too many). You can equip 3 weapons in battle. The magic are elemental spell, heal/support and dark magic(debuff/lock). Now come to the control and some stat. You can view the image above for more understanding but don't think much about girls design, it just speed draw to show how enemy stand.
* Control
- Attack : Click left mouse. You need stamina to attack.
- Block : Holding right mouse. Stamina loss when blocking damage.
- Parry : Click middle mouse. You can use parry to block and counter melee attack or reflect projectile. Enemy will take high damage and stun for few seconds. But you can't attack or block for a short moment if you failed to parry. So you have to use Parry in the right timing. It's similar to Dark Soul parry.
- Weapon Skill : Skill will unto change when you change weapon type. You need SP (yellow circles on top of HP). You can fill each SP by success attack or block few time. Each weapon skill has it own style. Sword is standard, Spear has wide range, Great sword has high damage but slow, Bow can attack enemy in the back row.
- Magic Skill : MP is need to use magic. You can't gain MP from attack or block like SP but only wait for MP regenerate.
* Enemy - When enemy use melee attack, there aren't any gauge to show you like Parade Buster but the hit box area will show for a second to make player know where to block. You need to focus at her action and timing, especially if you want to use Parry.
For range attack, it will have target symbol and a line to show which girl is aiming. It will have charge gauge show, so you can just block or use parry right before charge gauge full for reflect.
* Stage - I think if player play same mechanic over and over, especially for game with long gameplay. Player may get bored before game end. So game will have 3 types of stage. I planned for 5-6 kingdoms, each kingdom has 9 small stages with 4-5 regular enemies and 2-3 bosses. Stage type :
1.) Clear all enemies - Most simple, just defeated all enemies
2.) Dungeon Crawler - You explore the map and reach destination. You will encounter small group of enemies while explore. I still not confident in this type of stage because I never code dungeon crawler before.
3.) Spy stage - Reach the destination but with RPG Maker view instead of 1st person view. You have to avoid and don't make girls notice you. You can walk to the girl's back and H her, girl will be unconscious after H.
===============================================================
You can H with the girl in battle. When girl defeated, she will show her defeated image for few seconds and special button popup. You can click it to enter H-scene. After climax, you will recover some special attack gauge and MP. May have some other skill like attack all enemies, inflict debuff or buff yourself. This H still have some colddown after used same as H-summon.
About fetishes, it is mainly for H with hand and genitalia do the main job. Animation will focus on the girl. I still worry about the lack of fetishes, so I thinking about add skill setup in story that the hero can summon slime and tentacles for more varieties. The demons type enemy will have ability to reverse H you. Each kingdom will have one new demon type. And game will has yu-ri content as well because it's female only world anyway. You can find girl on girl as secret scene while you explore in dungeon crawler and spy stage.
===============================================================
I want to try make 1st person view game long time ago. And I think male protagonist is better in this type of game. One of my friend told me that I should make games with same/similar style and fetishes over and over to get attention from a group of players like Kooonsoft, JSK and Excessm. But for me, I think I will get bored if I make same type of game over and over like that. At least I still focus on "ACT" game type.
For protagonist, I think I may switch between male and female protagonist each game I make. This game should be easier in coding part but harder in art/sprite part, especially the front view of the girl after I draw only side view for several years.
===============================================================
Since October 2020 or after this month, I will not charge you any money until I finished demo or at least prototype for you to test and decide that you like this new game or not. I will announce at least 2 weeks or a month before I start the charge again. So you don't need to worry about it. I think if I still charging while working on demo, some of you may still support me but the reasons are
- I think it's unfair to charge because the first step has the slowest progress. I have to think about concept, story, which programs to use, art style, size of images, code game system from the start and etc. So it will take some or long time before this demo finished.
- I want to take a break for few weeks or a month before I start this new game. 2nd project is a long busy work. I rarely have time to play other games. In 4 years of work, I play only Dark Soul 2, Dark Soul 3, Nier Automata, Atelier Lulua, FF 7 Remake and some short ACT DLsite games.
Weoooo
2021-01-07 22:30:51 +0000 UTCMenZ Studio
2020-10-12 01:39:20 +0000 UTCAerin
2020-10-11 20:50:16 +0000 UTC