NokiMo
wildfeygames
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0.3.3 Changelog

Added Mental State as new secondary characteristic for character. Mental effects modify the Mental State of the character. This can include victory in combat, character defeated in combat, ongoing pregnancy, and other events that happened to the character. Some mental effects are constant (ongoing pregnancy) others fade over time (When the character rests). 

Low levels of Mental negatively effect the character's Stats. High levels (currently unobtainable) give bonuses. Determination and other traits may halve the base modifier of certain Mental Effects, or modify it in other ways.

Added Self Esteem as new secondary characteristic for characters. Self Esteem's base value it the character's Mental State value and it is further modified by character's clothing. We are planning to add additional modifiers later.

 All events that used Determination before now use Self Esteem for requirements. 

Added Pregnancy to the game. Creatures can now impregnate the heroine's either in combat or in certain encounters. The stage and type of pregnancy can effect the character's Mental State.

Depending on the type of pregnancy, it can be stopped early by a new item Poison of Purity or by talking to Lana after you completed her quest. When the pregnancy is in the advanced stage Kara must seek Lana for help, Nora will take care of it herself.

Creatures that procreate even in combat situation are pygmies (excluding the shamans) and the new enemy the Millpede Monster. Kara can get pregnant from two other sources.

Added new map, the small map can be reached from the right side of the Forest area between the Witch and the village, or from the bottom of the forest area right from the Witch.

Added several props to the new map. Including Pygmy tents, mushrooms, skulls and bones, wooden walls, and cave entrance.  

Added new enemy Millpede Monster. The new enemy has high armor and low melee damage with extra acid DoT effect. For now only one group exists on the new map area.

Added Capture mechanics. If Kara runs away from combat with a group of pygmies while Nora is defeated she will be captured and have to be rescued by Kara. (Later we will add capture by bandits and Millpede monsters)

Added Two new items to deal with pregnancy the Poison of Purity and Contraceptives. They can be bought from Trader in the village.

Added Two new CG one for the end screen of the game the other is Nora captured in the pygmy camp.

Changes:

Changed the defeat mechanics in combat. If a character is defeated in combat certain enemies might seek them out for sex. If all characters are defeated it still leads to game over.

Updated side buttons, and added quick save/load buttons.

Updated the Forbidden Flower event with the pregnancy mechanics. This event overwrites other possible pregnancy Kara might have.

Updated other events to use Self Esteem as a requirement instead of determination. For now all events changed in this way require a low value.

Increased Maximum durability of the purity seal to not always break when fighting with Millpede Monster.


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