NokiMo
cronbron
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Development news - catwalk procedural animation

Making a fully procedurally generated walking animation was more difficult than I thought. At any moment a player command can change and the animation has to rebuild. Good test for the animation system. The rest of the animations are easier.

Benefits of being able to change shoes and walking style dynamically, depending on the state of the character.

Thank you for keeping the faith in the game. I'll try once again to speed up.

Development news - catwalk procedural animation

Comments

Hi. Not as fast as I'd like, but I'm still developing.

cronbron

hey dude, ya doin ok?

Hikaru


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