NokiMo
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patreon


Development news v10 5

On November 29, my patreon turned 2 years old. It didn't become my main job. Although it was my favorite hobby.

I did what I liked to do, choosing an interesting problem, a practical necessity. Spent a lot of time on procedural animation, so that there weren't just repetitive actions, although maybe no one would have noticed it. Because I'm interested in procedural animation.

Now I wonder if it was all a mistake? Maybe it was worth concentrating on what could bring money faster. And only then do what you like.

This often leads to delays in the release of new versions. I feel guilty, albeit without intent. I spent a few days fixing the lip bug in blowjob. This bug appeared when I reworked the lip animation to add cheek movement. It can also now be used for other holes. I get carried away with little things when a lot is not ready.

Now I am visiting my parents, which makes it difficult to work on the game. I don’t give up and will continue developing, but now I don’t know when the working version will be. I will try in the middle of next month.

Sorry for delay. Thanks for the support.

Happy New Year.

Comments

dont worry take your time and take care

Christian Marquez Perez

Another 5 days. But it will be a techno demo, not an ordinary one. Working at parents' home has problems.

cronbron

any news how is this build going ?

Christian Marquez Perez

Hope you all stay healthy,keep working!

SACE

The procedural animations are my favorite part of the game. They make it worth replaying the same one aspect of the game. Without the smooth transitions and possible variations this would only be worth playing through once or twice. I think appealing to the masses waters down the creators vision, but also makes more money and get's more attention. But it could also be the reason things fizzle out quickly instead of last. I hope you find that balance and we can see a working update soon.

Tacopete


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