Now, as pretty and promising as the pic might seem, I'm afraid what little gameplay elements there were are now a total broken mess. As my first unity project ever, I was bound to hit a wall eventually. What happened is that I updated unity, and in the process a ton of code (that I barely managed to put together in the first place, because I'm literally learning this stuff as I go lol) broke. So lots of stuff that were working fine in the previous build are now glitchy. It's so bad actually, that I don't see much of a point in trying to fix it. It's much better, I think, to take what I've learned and start from scratch. With a less over-ambitious project that lets me use my 2d art skills in order to get to a point quickly where I can add some gameplay and actual content.
Nonetheless, please enjoy this tiny broken mess of a demo :v I hope it's not too dissapointing.
The file should now work forever, as it's uploaded on Patreon itself this time (don't know why I put it on a perishable filehoster earlier, I'm a bit silly sometimes)
wasd - walk
hold shift - sprint
space - jump
f12 - toggle sqeauky shoes mode (better not to ask, lol)
e - interact (with the lovely succubus at the start of the dungeon)
1/2 - switch weapons