NokiMo
sprinklepoo
sprinklepoo

patreon


Update on my fps Dungeon-Crawler demo

Now, as pretty and promising as the pic might seem, I'm afraid what little gameplay elements there were are now a total broken mess. As my first unity project ever, I was bound to hit a wall eventually. What happened is that I updated unity, and in the process a ton of code (that I barely managed to put together in the first place, because I'm literally learning this stuff as I go lol) broke. So lots of stuff that were working fine in the previous build are now glitchy. It's so bad actually, that I don't see much of a point in trying to fix it. It's much better, I think, to take what I've learned and start from scratch. With a less over-ambitious project that lets me use my 2d art skills in order to get to a point quickly where I can add some gameplay and actual content.

Nonetheless, please enjoy this tiny broken mess of a demo :v I hope it's not too dissapointing.

The file should now work forever, as it's uploaded on Patreon itself this time (don't know why I put it on a perishable filehoster earlier, I'm a bit silly sometimes)


wasd - walk

hold shift - sprint

space - jump

f12 - toggle sqeauky shoes mode (better not to ask, lol)

e - interact (with the lovely succubus at the start of the dungeon)

1/2 - switch weapons

Update on my fps Dungeon-Crawler demo

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