NokiMo
AllFenom
AllFenom

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Progress & Thoughs - 05

Hello guys! How is it going? I'm getting back into my usual game deving rythm again and it feels good! I've made a lot of progress lately, Hope you like it!

New kinds of traps
It's always fun to encounter different kind of traps around, so I'm working on implementing more of these, so you have a hard time exploring around <3.

Water shader
This is a big implement, it took me several hours to make it work, but I'm happy with it.
Overall is just an aesthetic change, but it makes underwater look way better!

As you can see, it took me a while to figure out how to make it work properly, Pretty sure because I suck at coding.

So many tries and tests. But in the end, I managed to make it work!

Bow mechaics update
Bow now charges when you hold the arrow for a while, making it deal way more damage. A good way to save up ammo while dealing way more damage! But it may not be useful agaisnt certain enemies.


What I'm working on right now and future plans?
-I have to finish this new Bow mechanics.
-Level design.
-Melee charge Atk (?)
-Keep working on Worm Boss.
-Story progress.

Drawing in progress.


Comments

It looks fantastic! I'm always a sucker for bow mechanics.

TheDeadEmerald

Thanks! It's a lot of work but worth it!

AllFenom

Great work - the water looks fantastic and I can't wait to try the bow charge.

Chris (mush dev studio)


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