EDIT: Fixed small issue with BS_inflate button, fixed hook regions, and shortened name of addon to '(BS) PSP'
Blender version support (4.2)
Version 1.2 update notes; (Asset Library required with addon)
Main tools:
Proxify Materials - updated | It now freezes all shader animation also
Set BS_Infalte | Quickly set cage infalte value for multiple meshes.
Armature tools menu:
(BS) create physics proxy now comes with a prepainted pinning group
for jiggle (Soon to be replaced with a new tool "jiggle mesh" That will do all the work for you and instantly jiggle the mesh. coming in a future version
Hook selected regions to empties now pins physics sims to
hooked regions if a cloth / soft body sim is detected and has
a pinnig group already assigned.
create hair pin gradient | quickly create hair sim pinning
weights by mesh bounding box
create gradient by bounds (XYZ) | create gradient weights by mesh
bounding box using global XYZ and -XYZ cooards.
simulate mesh (cloth):
Hair (BS) | added new simulation presets for hair simulation
using BS style simulation. This tool is fps independent and
will set simulation speed according to scene fps.
Select the path for the downloaded asset library in your addon preferences. This is required for the optimize tools and future asset releases. Installation video can be found here
BS_Creative
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