NokiMo
realvr
realvr

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Getting there...

... One inch at a time. But slow and steady wins the race, right?

Release 15.1.0, attached at the bottom of this post, doesn't carry the wicked new thing with it yet, but it does provide fixes for lots of small and larger issues, including support for the latest unexpected (ha!) official update 2.2 to our beloved Cyberpunk 2077.

Changelog:

That's all I have for now! But the wait is almost over... VR Santa is coming soon, and there's going to be something special for all of you []-D

Comments

Upgraded so i can play Ghostwire VR. Thanks a lot for this, dude

José Silva

mines flickering when i move my character

flusher

Anyone got this working with FSR? for me it causes bad flickering

Muted

If you are not using version 16 of the mod yet and you have an Nvidia GPU, you should update. It has DLSSS which fixes the shimmering around objects in most all the games. The games that use UE 4, like Hogwarts are not as good because of the way they implement DLSS but still better. You don't generally need to update for each version unless it adds something for that specific game but since it includes a major framework update, it is worth updating for any games that use DLSS if you are able.

Brandon(Post Maester)

dk why but on main menu it says theres a v16 for the vr mod

Akayn


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