Accurate sync for CP2077
Added 2023-11-13 12:15:18 +0000 UTCThis release introduces a new, hopefully more robust way of pacing a DirectX 12 game engine with my VR framework.
In Cyberpunk 2077, some users (myself included) could experience occasional frames where the whole VR world would flash with random colors, either in one or both eyes. This was more frequent when running at very high resolutions without DLSS and with AER v2 set at 1/2 rate, and it was due to a change introduced in resource usage by the latest official game updates.
Release 10.7.0, attached below, should get rid of the synchronization issue completely. Since I could measure no drops in performance, I made the new technique the default. As usual though, you are free to revert to the previous implementation if the new one is causing you any problems, or just to double check that your frame rate is not being impacted. If you want to revert to the old frame pacing tech, just bring up the mod overlay and deselect "Accurate sync" in the Advanced section of the CP2077 tab.
Remember that just extracting the new .zip is not enough, and that you must run RealConfig whenever you update the mod!
Comments
i dont think your PC is strong enough.
Nick
2024-06-24 17:38:28 +0000 UTCHi, I have run the config but the visual in cyberpunk vr are terrible. I usually run this at Ultra I have a 4070 TUF Super, Quest 3 64GB Ram & I7 14700K. DO I need to do anything to my base game settings - as it looks like the PS1 version of GTA
Robert Paterson
2024-06-23 20:53:14 +0000 UTCYou put the Real files into the Cyberpunk/bin/x64 folder? Did the config file run without any errors? What headset are you using? If you have a RealVR64.log file where you put the mod files, please put a copy of it on pastebin.com and post the link to it here. Oh, also make sure you are using the latest version of Real instead of version attached to this Patreon post.
Brandon(Post Maester)
2024-06-10 20:29:28 +0000 UTCI cannot place cyberpunk on in VR because the mod is not working for me I falled all the directions very carefully and when I try to launch the file nothing happens I don't know what I'm doing wrong and I have paid the membership fee for the mod and now I still can't play it can anybody help me
D 007
2024-06-09 03:33:30 +0000 UTCYeah, I have asked, and it may happen down the road here :)
Brandon(Post Maester)
2023-11-18 00:42:15 +0000 UTCThanks, good to know maybe that is it. Still would be great to have an uninstaller. Biggest reason was the flashing that this patch claims to fix which is awesome!
2023-11-17 19:56:54 +0000 UTCYou should be able to just change the dxgi.dll file to dxgi_bak.dll and the mod will be disabled. If you mean something that will reset the previsous settings you had when playing flat, you could also go into the CP user folder where the settings ini is and change the original json.settings file back and delete the one that the mod makes. The old one will have original or orig in the name.
Brandon(Post Maester)
2023-11-16 22:20:54 +0000 UTCI very much want to try this, biggest reason I uninstalled initially. That being said.. this desperately needs an uninstaller where you track changes made during installation and reverse them during uninstallation. Because I tried instructions I found here to uninstall and it was a nightmare.. ended up having to completely wipe and reinstall Cyberpunk leading to me deciding not to use this again and cancelling patreon subscription.. I'd love to come back though.
2023-11-16 22:05:59 +0000 UTCYou know there is a list of supported games the mod works for right??? It is in the Start Here post, not up to date but Luke said he will fix that :) Glad you are enjoying your time with the mod! It is an amazing experience on a higher end system.
Brandon(Post Maester)
2023-11-14 19:02:01 +0000 UTC