Optimized AER v2 with support for Elden Ring
Added 2023-01-28 21:45:57 +0000 UTCHi guys!
Release 9.3.1, which you can find attached at the end of this post, comes with as much performance improvement as I was able to squeeze from my frame interpolation tech. It's not a lot (about 10% at higher resolutions) but I believe that I'm getting close to the Pareto front, so I don't really want to spend an inordinate amount of development time on this just to shave off, say, another 2-3% or so.
The performance gain may vary of course, depending on your system and the game you're playing, but it should be apparent on all previously supported games (namely Final Fantasy VII Remake Intergrade, Grounded, Marvel's Spider-Man Remastered and Spider-Man: Miles Morales).
With this release, I'm also extending the technology to one of the games that was more in need of it: Elden Ring. Fret not, CP2077 will come too ;-)
If you were already using an older version of the mod with Elden Ring, remember to run RealConfig after extracting the updated release! Also, I strongly advise having RealConfig (D)elete your old .ini settings, in order to prevent possible issues due to leftover settings from older versions.
Speaking of Elden Ring: on my system (Core i9-9900K and RTX 4090) I can get a perfectly stable 60 fps at "1/3 rate" using the Ultra preset, up to 3472x3472. The top resolution is out of reach even for the 4090 in Ultra quality.
On the other hand, since Elden Ring is awfully CPU-limited, given that most of its processing happens on a single thread (!), I can't get 90 fps in AER v2 no matter how low I go with the graphics settings, because (on my CPU at least) outdoors areas can never maintain 90 fps. So I made 1/3 rate the default setting, also for the 4 presets in the Quick Menu.
If for some reason you should want to toggle from "1/3 rate" to "1/2 rate" on the fly, for instance because the engine deals with indoors areas much better and you like to play them at 90 fps instead of 60, please remember that the Quick Menu is the easiest and quickest way to switch render modes, either directly or using the 4 presets which are fully customizable.
Hope this will work for you without issues, and stay tuned because more games will be updated soon!!!
Comments
Thank you for the explanation of the different modes. Is there a more in depth version of this explanation on the Patreon or elsewhere? I am also looking for an explanation of the INI settings so I can tweak my game. It seems there are more setting to change in the INI than in the in-game GUI.
Toots_McPoopins
2023-12-28 11:43:41 +0000 UTCBro there is only one pathetic thing I see here...
Momentum
2023-11-17 20:37:39 +0000 UTCPatreon is not ideal as a platform I would say but it's not that hard to figure out how to get the mod either really. It organizes by the latest posts which should contain the most up to date versions of the mod. Plus, the comments sections are pretty active so no reason you shouldn't think you could ask questions there as people do and get replies frequently. Have you posted a specific question or help request? Details are always helpful :)
Brandon(Post Maester)
2023-11-17 05:04:58 +0000 UTCstill waiting for a reply if this site is legit and i just wasted my money as a member and also the web page is is absolute shit to find how to find the mods or get replies all i can say is Pathetic
2023-11-17 02:02:05 +0000 UTCI don't believe so unfortunately. I remember trying a while back and it didn't work.
Brandon(Post Maester)
2023-11-17 00:25:23 +0000 UTCcan this be combined with the DLSS mod?
Jason Crawford
2023-11-16 23:07:05 +0000 UTCTextures will depend on VRAM and I don't know what Benjos textures are but I am guessing it is probably a pack on Nexus? I have used 4k and 2k textures for the game that were released quite a while ago and worked fine for me on a 4090. 16GB should be fine to add in a texture pack but VR does use more VRAM than flat. Elden ring will be CPU limited especially out in the open world so that will come into play as well. On a 5800x I think I was able to play on 32xxX32xx (can't remember the last numbers) with custom settings. I had things like Textures on high but turned down other stuff to medium or low depending on how it looked. Really too bad this game doesn't have DLSS as it could really use it. Hopefully when the DLC drops they will add it in. If you have a newer processor paired with the 4080 you should be able to have a pretty solid experience. Just don't be afraid to turn down some settings in favor of higher resolution as that will be the biggest factor in visual quality/clarity. I also recommend turning down the TAA to medium or low if you are pushing higher resolution but that will be up to personal preference. Makes things less blurry in the distance.
Brandon(Post Maester)
2023-10-31 16:26:18 +0000 UTCbluntarrow
2023-10-30 22:30:47 +0000 UTCWelcome to the Patreon Cereal! Not really the same in Luke's mods. If you were using something like SuperDepth3d or even Vorpx then yes they have settings for depth. The big difference is that Luke is not using an immersive screen but an in game camera so you are actually in the game instead of zoomed in. You can eliminate the 3d effect by playing in mono or decrease by increasing world scale but you are already seeing things from the perspective of two eyes at full depth using AER.
Brandon(Post Maester)
2023-08-13 05:15:54 +0000 UTCI'm a new patron, just wanted to say I played Elden Ring start to finish in VR, in first person, and it was amazing. I have been curious about one thing, I used to play 3D a lot back before Nvidia abandoned it, and there was a depth setting to give the game a greater 3D effect. Is that something that can be done in VR?
Cereal Keller
2023-08-13 01:34:56 +0000 UTC1/2 will definitely have less artifacting from the motion smoothing/ extra generated frames because it is generating less extra frames. Most importantly, make sure you are getting solid 90 fps at 1/2 (if your headset is set to 90hz) or solid 60 at 1/3. It will also depend on the game and your own sensitivity. I am assuming we are talking Elden Ring :) You can also give Legacy AER a shot which will have less GPU overhead and allow for higher resolution but is not as smooth, all things being ideal. There is also the option of lowering the HZ on your headset to set the target fps of 1/2 a bit lower as well. Not the best option but there is also Mono which eleminates stereoscopic 3d but looks the best in terms of picture quality. If you have something like the Pico 4 which has 2 lenses instead of one screen this will create some 3d effect. Not the same either way but it's there. Motion Smoothing can create artifacts even on flat games, same with things like Nvidias frame gen. I get the same kind of artifacts to a degree in FF16 on PS5 when rotating around my character. As with almost everything, any imperfections or issues like this will be way more visible up close in VR and even more so when looking at 2 views put together instead of just one.
Brandon(Post Maester)
2023-07-12 21:37:02 +0000 UTCI have an rtx4080 and i-7 13700k. I see some inconvenience when rolling in 3rd person, and with enemies on fast movements. It looks like the 2 images are not at sync. It definitely comes from the stereoscopic nature of the mod. Using the 1/2 cap improves it over the 1/3, but it's still there. I tried lowering to H from U but didn't see an improvement. Is there a way to nullify it completely?
2023-07-12 18:29:58 +0000 UTCThere should be options to adjust the camera distance in the first window that opens when you bring up the REAL overlay. Where you pick what camera you are using if you are playing Elden Ring. You should be able to adjust each preset to your liking.
Brandon(Post Maester)
2023-07-06 05:12:21 +0000 UTCHey, sorry if that's been asked before. When I'm playing in first person mode, I see the character eyes floating in front of me sometimes on some movements, like the camera is just a little bit too much behind. Is there a setting in the UI to move said camera a bit? Also if there's like a ReadMe file that explains all the different settings that'd be the best
2023-07-05 10:03:50 +0000 UTCI am on Vacation for a couple days and forgot to bring my headset :(, so I can't test. Worst case, you can downgrade the game for now. Will post a link for Cyberpunk downgrade but process is the same really, just have to look up the numbers for AH. Can you put a copy of your RealVR64.log file on pastebin or some equivalent and post a link to it here please? That way I get take a look and see if some of the patches are not working. Since the DLC is coming next month, there may be more patches released along the way breaking things. May be good to have a downgraded copy on hand. https://www.youtube.com/watch?v=N5H-Lef0YS0
Brandon(Post Maester)
2023-07-02 21:16:34 +0000 UTCHello, today (20230701) steam upgrade the game so the game AH crashed on startup with 10.0.0.4
azur29
2023-07-01 10:40:11 +0000 UTCis the batch file installing without any errors? Do not have Vorpx active at all while using this mod. Make sure you are installing the mod files where the games actual .exe is located but that should be pretty straight forward for Elden Ring(guessing that is what you are trying?) You do not want any overlays or unnecessary gaming/VR software running when you start the game to avoid conflicts and then you can try things after having a working baseline. If you are getting a RealVR64.log file you can put it on pastebin and post the link here and I will take a look.
Brandon(Post Maester)
2023-04-19 20:27:38 +0000 UTCHow do you install ANY of these I put it in the root directory and run the batch file pick my U.H,M, or L and run the game I have Vorpx and an oculus quest 2 but I don't get any different result from running it normally
Ryan King
2023-04-19 17:38:14 +0000 UTCGood to know, thank you for sharing the solution!
Brandon(Post Maester)
2023-03-04 07:51:19 +0000 UTCFixed it, I looked up the "WHERE" error and on youtube I saw a guy add a path in Eviroment Variables. Did that and boom it worked, Thanks again
Travis Simmons
2023-03-04 05:40:34 +0000 UTCThanks for responding! yes I have I extract all files to my folder C:\SteamLibrary\steamapps\common\ELDEN RING\Game I tried it with current and past versions. I also let the game run and made a profile.
Travis Simmons
2023-03-04 05:12:39 +0000 UTCThat is really odd. You have installed all the mod files from the Real folder into the location of the Elden Ring .exe correct? EldenRing/Game folder?
Brandon(Post Maester)
2023-03-04 05:08:18 +0000 UTCHey there, Im pretty new, I get a error in terminal: " ''WHERE' is not recognized as an internal or external command, operable program or batch file. ********************************** * R.E.A.L. VR mod for Elden Ring * ********************************** 'CHOICE' is not recognized as an internal or external command, operable program or batch file. Aborting RealConfig Press any key to continue . . ." Can anyone help me out? I tried uninstalling everything and reinstalling, didnt work :/
Travis Simmons
2023-03-04 05:01:34 +0000 UTCYes, you should be able to use the latest version for any of the past supported games. The only problem with using the latest version (anything 9.4) is that is an early/rough release and does not have a config file that will set base game settings and resolution to start out with. As there is no real advantage over using 9.3.3 for Cyberpunk but it also has the config file, I would go with that for Cyberpunk. 9.3.1 at the top of this post should also be entirely up to date for Elden Ring or anything else besides Cyberpunk or Hogwarts. Hope that makes sense.
Brandon(Post Maester)
2023-02-24 22:06:38 +0000 UTCSorry, I'm new to this. I read in the original post that I should be able to use the latest version for all games. Can I use the 9.4.4 version I grabbed (for Hogwarts Legacy, works awesome) for Elden ring, or do I use this version instead?
2023-02-24 19:38:05 +0000 UTCI am not very familiar with Pimax as I have never used one but you are running parallel projection right? You may actually want to try updating your Pimax software but not the latest one. It is probably a good idea to hit the Flat2VR Discord and ask there. Hopefully someone with a Pimax will have some advice that helps.
Brandon(Post Maester)
2023-02-22 14:23:55 +0000 UTCYes, I've got most of the game settings down to a minimum. But I can't turn down the resolution, it's too low and the screen is full of flicker, so I have 3000*3000 resolution
野盖 常
2023-02-17 12:13:41 +0000 UTCOH〜YA! Thank you so much LukeRoss!
2023 VR貓
2023-02-16 14:34:30 +0000 UTCRight, AER2 requires more GPU headroom because it is creating extra frames that AER1 is not so that is normal. I still use Legacy or Mono(on Pico4) mostly myself. Have you tried lowering game settings to increase performance?
Brandon(Post Maester)
2023-02-14 16:01:38 +0000 UTCI am using a very early version of pimax software. Because the new software can't remove the left and right black lines on the hub, I haven't updated the pimax software for a long time. I'm surprised that my helmet is 90HZ, and the indoor fps of Legacy mode is 90. I can reach 90fps in 1/2, but only about 60. The fps of v2 is not as high as Legacy
野盖 常
2023-02-14 11:57:26 +0000 UTCThe latest pimax software has issues so I have heard from a couple users now. You should try rolling back to the previous version but if you are playing on 1/3 there is more motion "ghosting" for me as well. I would either go lower settings and Res and aim for 1/2 which is hard because of the cpu bottleneck of the open world or go Legacy if you are really sensitive to it like I am.
Brandon(Post Maester)
2023-02-14 08:20:39 +0000 UTCWhen I play eldenring, the fps is super low when I use AERV2 mode and the characters have ghosting when I rotate the camera. I am on 3090 and piamx 8kplus
野盖 常
2023-02-14 08:01:37 +0000 UTCGlad it worked! If you are playing Elden Ring, 1/2 is pretty hard to get solid 90 on out in the open world with high Res. 50-60 seems like you would have a lot of motion jitter and stutters though with Legacy. Hopefully they still add in DLSS support for that game.
Brandon(Post Maester)
2023-02-13 20:08:32 +0000 UTCI rolled back to an older version, got rid of the HDR bug and the superimposing. Tbh, the 1/2 and 1/3 feels weird to me, so I am fine with just playing on AER around 50-60 fps
LetsPlayGoodGames
2023-02-13 18:06:40 +0000 UTCHmmm, I seem to remember someone mentioning issues with the newest release of pimax software and they had to roll back to a previous version in Discord. Not sure if it was related to this issue or not. I don't have Pimax so am not very familiar with it. Are you using parallel projection?
Brandon(Post Maester)
2023-02-12 18:55:46 +0000 UTCLooks I have a problem here with ER - the "compass" in the top middle is flickering the whole time, as if superimposed with some distance. Same goes for some healthbars. Pimax 8kx and 4090. Think this occurs since the aer v2 version, but can only assume, didnt play for a few releases x)
LetsPlayGoodGames
2023-02-12 17:25:28 +0000 UTCPlease use the reply button to keep things organized. Ha, no worries I still forget to run the config file when updating sometimes ;)
Brandon(Post Maester)
2023-02-10 17:33:23 +0000 UTCYeah I’m a retard, sorry! All working now :-)
2023-02-10 15:53:38 +0000 UTCThen double check that you have the files in the right folder. Should be HogwartsLegacy/Phoenix/Binaries/Win64 Also if you had Resahade installed before, try deleting all those files. The game was not starting for me first go around but I deleted the dxgi file and other reshade files then it worked fine after install.
Brandon(Post Maester)
2023-02-10 15:26:36 +0000 UTCDouble checked. Seems it never created a log file.
2023-02-10 14:37:53 +0000 UTCSorry! Wrong thread, should be under the Hogwarts one :-) Also, where can I find this log file? It's not in the folder where I put the mod-files.
2023-02-10 14:33:10 +0000 UTCHi Danny, can you put your RealVR64.log file on pastebin and then post the link here and I will take a look.
Brandon(Post Maester)
2023-02-10 14:25:18 +0000 UTCI have a 3070 (Windows 11), but it won't go into VR. All my drivers are up-to-date. I followed all the instructions to the letter, even did the DLL trick. No luck, though. What am I missing? I already changed the settings of the game to your recommendations. Using the Quest 2 with a link cable. Never had these issues with your other mods. EDIT: Tried some more things, but just can't make it work. The screen in my headset goes black instead of showing the game in flat (it's progress I guess), but the game keeps rendering like normal on my monitor and I don't see anything in my headset. Also, the mod-overlay doesn't show up ingame. So I guess something is failing.
2023-02-10 08:24:23 +0000 UTCSounds like just basic reshade use, so no need for a heavy preset really. Levels has a very small impact. You could probably just go with a darker LUT for no performance cost.
Brandon(Post Maester)
2023-02-08 07:12:42 +0000 UTCHere is the reshade mod I used: https://www.nexusmods.com/eldenring/mods/9 You can configure the reshade mod in the R.E.A.L. VR config menu, so it kind of feels like an official fix. Just installing it doesn't change anything, you have to go in and check the different options, then adjust the sliders. This one has a little bit of an fps cost (I have a 4090 as well with a 13900k, I lose between 3 and 10 fps depending on what reshade options I use). All you need to adjust is the levels setting to get it to look normal, but the clarity setting makes backgrounds pop pretty well. There are other reshades that claim no fps cost, so it might be worth trying those.
2023-02-08 01:54:29 +0000 UTCCool! Any particular one or just using Reshade in general. The last person that had this issue said Reshade barely made a difference.
Brandon(Post Maester)
2023-02-07 06:29:16 +0000 UTCI had this issue before the update. If you install a reshade mod, you can get it looking normal.
2023-02-07 06:10:58 +0000 UTCNot 100% on that but I would think it is much more GPU intensive than CPU. Luke specifically notes that your GPU will need extra headroom for generating the extra frames but no mention of CPU headroom so I wouldn't think it will be much of a factor.
Brandon(Post Maester)
2023-02-05 17:39:01 +0000 UTCIt an issue with HDR monitors even if you turn off HDR in all settings it will still persist. Luke was looking into it but can't fix without buying an HDR monitor. No ETA on that so the easiest solution if you do not have a non-HDR monitor is probably to buy an HDMI dummy plug or headless ghost to use. Spending money to fix a bug sucks but they can be handy to have around. For instance if your wife is really clumsy and breaks your monitor, you have an easy backup for VR until you replace it.
Brandon(Post Maester)
2023-02-05 17:35:59 +0000 UTCLooking forward to trying it with CP2077 ;-)
Lammrag
2023-02-05 09:36:43 +0000 UTCStill using a good old i7 4790k but with GPU once upgraded to a RTX 2080 Ti my system is tending to be limited by CPU and not GPU. So I'm wondering how are expectations for AER v2 with this? Will AER v2 demand additional CPU power or is it mainly working on GPU level?
Lammrag
2023-02-05 09:35:34 +0000 UTCI have a issue with Elden Ring after version 8.4.0. Game looks washed out. Like brightness was set to 200%. I have Valve Index with RTX 4090 and 7700X. 9.3.3 -> https://imgur.com/vNO8lqL 8.4.0 -> https://imgur.com/AFvjwB6 Game ver is 1.08.1 Nvidia drivers 528.24 Anybody else have this problem?
2023-02-05 08:39:53 +0000 UTCThat worked! so it seems to be a spidey filled weekend after all (: thank you again
Moist Man
2023-02-04 03:17:23 +0000 UTCNP, hopefully you get to enjoy yourself some Spiderman VR this weekend :)
Brandon(Post Maester)
2023-02-04 02:19:38 +0000 UTCI will try it once i get out of work but thank you for the prompt assistance every time there seems to be a hiccup! You seriously exceed expectations every time in that regard so i really do appreciate it and im sure others do as well.
Moist Man
2023-02-03 18:40:08 +0000 UTCYou are having the same issue as Max, in the game launcher, select full screen and then change the resolution there to your monitors native res. Hopefully it is at least 1080p. Then, switch back to window in the launcher. You also have the same Isteamcontroller issue so disabling Steam Input or switching to use default settings in Steam controller settings may help. If you still get kicked out, check to see if something has reset the resolution value in the launcher again.
Brandon(Post Maester)
2023-02-03 15:55:06 +0000 UTCHere is a vid on Link basic setup https://www.youtube.com/watch?v=yP2ejWBDnHw Also, you should join the Flat2VR discord server as it can be a good place to learn about PCVR mods and get help.
Brandon(Post Maester)
2023-02-03 13:43:03 +0000 UTCDon't be so hard on yourself, getting into PCVR is a lot of learning. My first year I made a lot of mistakes and had to spend a lot of time figuring things out. You can try this video but It does not help with connecting your headset. It goes over installing the mod for Cyberpunk and then his recommended settings for it which I don't particularly agree with all the way but that is a matter of preference. https://www.patreon.com/posts/performance-and-73295810
Brandon(Post Maester)
2023-02-03 13:40:20 +0000 UTCcable, and i downloaded 7 zip but im so lost, i feel like such an idiot, i wish there was a decent youtube video showing how to do this
2023-02-03 13:30:17 +0000 UTCHow are you connecting to your PC with the Quest? Air Link, Virtual Desktop or Cable? I use 7-zip myself to unzip the files. I can usually just double click the zipped file and drag the files inside over though without unzipping directly.
Brandon(Post Maester)
2023-02-03 13:19:27 +0000 UTCi had started with that im really new to all of this pretty much i have a pc that will deff run it all but i dont know how to install the zip files and extract or w.e and then open the games to the quest i feel so lost
2023-02-03 13:13:00 +0000 UTCThere should be instructions in the Start Here post https://www.patreon.com/posts/start-here-68859691 Follow them carefully and then ask if you have any issues beyond that. Welcome to the Patreon Frank :)
Brandon(Post Maester)
2023-02-03 13:07:04 +0000 UTCjust joined the patreon i need major help downloading these games and getting them running plz help
2023-02-03 12:35:11 +0000 UTCMe too. The mod doesn't load with the CP2077. It is stuck in some weird zoomed in view when I try to play it on VD. I just downloaded the recent CP2077 update too.
Matt
2023-02-02 21:22:53 +0000 UTCYeah, same on Varjo Aero :( Shaking image :)
2023-02-02 21:17:54 +0000 UTCYes, it's the recent CP2077 update that broke ther VR mod.
Outrunner85
2023-02-02 21:13:12 +0000 UTCCannot get Cyberpunk to start in VR anymore (it did mod the resolutions). I tried this and the 8_3_0 version. Am I missing something or is this due to the DLSS3 hotfix from yesterday?
fenderwq
2023-02-02 20:51:52 +0000 UTChttps://pastebin.com/f1Ds33fu
Moist Man
2023-02-02 20:03:39 +0000 UTCcan you put your RealVR64.log file on pastebin and post the link here? I will see if I can find some common link that is keeping a few of you from getting it working.
Brandon(Post Maester)
2023-02-02 15:08:53 +0000 UTCI have done all of that and still nothing. It is so peculiar because it was working fine prior. Thank you very much for the info tho!
Moist Man
2023-02-02 06:12:46 +0000 UTCAnyone else here on Pimax? If so, have you tried the openXR output with PimaXR? I should think it would allow performance increase, but I get a shaky image in one eye only...
D S
2023-02-02 02:53:41 +0000 UTCOther than renaming the sl.interposer.dll file it will most likely come down to something setting/limiting your resolution in windowed mode. Are you using Virtual Desktop? If so uncheck the Use Optimal Resolution box in VD settings. Check what resolution the launcher gives you under the window option. Make sure to set it to your monitors native resolution. Make sure you have DSR turned off in Nvidia control panel and that your monitor is set to at least 1080p. If that doesn't work, also try disabling Steam Input as that can cause it to crash or not start in VR possibly as well.
Brandon(Post Maester)
2023-02-02 00:42:59 +0000 UTCNo clue what happened but since i moved the files over in order to update, spider-man remastered no longer lets me start VR. It works in fullscreen but then i am unable to adapt resolution so it isnt pixelated. i switch to windowed and it just kicks me out of VR and doesnt allow me to re-enable. i have uninstalled the game, reinstalled it along with the mod, and still it is no longer functional. even going back to the old version of the mod didnt assist. ); any tips are appreciated!
Moist Man
2023-02-01 23:49:11 +0000 UTCThis would remove the new DLSS update. The 4080 looked good on the old version but I'm hoping to gain a little performance and quality after Luke's able to mesh them. Great info nonetheless, bookmarking now!
Lkyshot
2023-02-01 21:04:17 +0000 UTCU tha mandom Brandon
zer0
2023-02-01 20:23:33 +0000 UTCHave you looked at my video that I send you? What could be the error that it is now not supported? I also send my reallog..
Maximilian Pütz
2023-02-01 16:51:25 +0000 UTCIf you want to play Cyberpunk until Luke is able to release a fix here are some instruction for downgrading to a previous release. You will have to have room somewhere for the complete game install but this ensures that you can just move the downgraded files over when Steam updates. Also I believe you have to use the games .exe file to launch the game instead of from your library. Not sure on that one though. https://www.makeuseof.com/how-to-downgrade-steam-games/
Brandon(Post Maester)
2023-02-01 16:44:10 +0000 UTCDon't see any recent updates. Just tried again to make sure and it works fine for me.
Brandon(Post Maester)
2023-02-01 16:41:07 +0000 UTCDid Spiderman have an update too? Can anyone still run it. It says it is not supported when i try to start it
Maximilian Pütz
2023-02-01 15:33:29 +0000 UTCThank you for the update
WD_VR
2023-02-01 07:26:19 +0000 UTCLuke is currently working on it but the Interposer file is hard coded into the game unlike Spiderman so simply renaming it will not work. No ETA for a fix yet. For now you will have to roll back to the previous version and not update to play. Hopefully it's a relatively easy fix.
Brandon(Post Maester)
2023-02-01 06:51:03 +0000 UTCWhat!? Why would you be glad that other people can't play? :)
Brandon(Post Maester)
2023-02-01 06:48:43 +0000 UTCI know he has Quest 2 and G2 but not sure if that is what he used. I suspect he has an Index as well. My guess is he at least tried it on the Q2 as its the most commonly used.
Brandon(Post Maester)
2023-02-01 06:47:29 +0000 UTCSame only launches as flat game after 1.61
2023-02-01 05:19:10 +0000 UTCDang it! Anyone else try 1.61 with dlss3?
D S
2023-02-01 00:36:42 +0000 UTCor it's just the CP update that broke the mod ?
2023-01-31 23:17:56 +0000 UTCsame issue here, it only launches as a flat game. Should I try the previous version?
2023-01-31 23:09:55 +0000 UTCreading the posts here, I'm glad I'm not the only one that was not able to run CP2077 after todays patch to 1.61
George Hayduke
2023-01-31 23:03:44 +0000 UTCLuke, what VR headset did you use to test Elden Ring with AER2? Thanks.
Kheldar7
2023-01-31 22:44:39 +0000 UTCJust updated CP2077 and was so sad when the VR didn't work. I am so ready for this!
La
2023-01-31 22:12:25 +0000 UTCThe Valve Index can run games at 80fps 90fps 120fps, and 144fps. The difference between 90fps and 120fps doesnt seem that different in Lukes mods.
Lgb160
2023-01-31 21:03:37 +0000 UTCFingers crossed that frame generation will not conflict!
Brandon(Post Maester)
2023-01-31 20:09:35 +0000 UTCim waiting aswell :), dlss 3 runs just fine, but without VR its meh right now, gogo Luke, get it done bro ! ;D
2023-01-31 20:03:41 +0000 UTCYeah, I am contacting Luke about it. Tried a couple things to fix but no go.
Brandon(Post Maester)
2023-01-31 19:59:28 +0000 UTCElden Ring barely benefits from more cores as it's single theread oriented. Where are you getting 120 fps info from?
Kheldar7
2023-01-31 19:02:21 +0000 UTCCurrently, the LukeRoss mod does not work anymore with 1.61. The overlay does not show up and I cannot switch to VR. Fixing the mod for CB2077 should have priority now.
T.
2023-01-31 18:55:49 +0000 UTCLucky you! Well I am runnng reverb g2 which sucks in terms of performance in general due to windows mixed reality poor optimization.
Kheldar7
2023-01-31 18:25:16 +0000 UTCI have an 5950x and rtx 4090 with Elden Ring installed on an m.2 and I can get a solid 90 at 3400x 3400 at 1/2 aer2 on my valve index with 150% super sampling. I can almost maintain 120fps, but I get frame drops so I perfer 90fps. Maybe my cpu is the difference. 16 core 32 threads. I also have smart memory access enabled. Max in-game settings also.
Lgb160
2023-01-31 18:09:57 +0000 UTCthank you for such a quick reply. Fingers crossed.
Dave80Wro
2023-01-31 16:26:03 +0000 UTCYeah, I just verified file integrity and redownloading some files so I can test it. Mods might be broken but will at least see if frame generation works with REAL or not. May be the same case as Spiderman but lets hope not.
Brandon(Post Maester)
2023-01-31 16:17:11 +0000 UTCCP2077 just got support for NVIDIA DLSS 3 and NVIDIA Reflex :) I hope you succeed LUKE. the force is strong in you...
Dave80Wro
2023-01-31 16:14:55 +0000 UTCHi Alejo, make sure you are launching the game from your library as if playing flat. Do not start SteamVR before launching. Also, if you could put a copy of your RealVR64.log file on Pastebin and post the link here I will take a look.
Brandon(Post Maester)
2023-01-31 16:12:41 +0000 UTCCan somebody help me here? I installed Horizon Zero Dawn and have applied Luke's mod. The first time I saw in the mod's logs a message saying that "this version of REAL is not compatible with your nvidia drivers". So I downloaded the latest nvidia drivers, installed and re-run Horizon. I didn't see that log this time, but no matter what I can't switch to 1st person view, and I see the game in flat mode and not 3d. I have a Asus with AMD Ryzen 9 - 16GB Memory - NVIDIA GeForce RTX 3070 - 1TB SSD.
2023-01-31 14:52:25 +0000 UTCNot really for Elden Ring that I know of. Can't say for sure though, I know there is a set of texture packs on Nexus Mods, the 2k ones may improve visuals quite a bit. I wouldn't go for 4k on things as 4k textures can get pretty shimmery but maybe on large textures. I don't know how much of a performance hit they will bring though.
Brandon(Post Maester)
2023-01-31 14:17:22 +0000 UTCI did the first 2 steps. The game starts in flat... The Button start vr does nothing
Maximilian Pütz
2023-01-31 12:08:33 +0000 UTCTry to run realconfig, choose delete and then choose desired preset. That should do the new setup.
Kheldar7
2023-01-31 12:03:44 +0000 UTCJ'avais une Rtx3070 et un I7 9900 , impossible de faire tourner Spiderman à plus de 30fps ... Je viens de m'acheter une 4090 !!! C'est FANTASTIQUE , plus de 120 fps ! Milles Merci Monsieur Ross , de prendre de votre temps , pour nous faire profiter de jeux AAA !!!!!
2023-01-31 09:58:43 +0000 UTCSpiderman doesn't enter vr anymore with this version... What can I do.. All I did was overwrite the old files with this version
Maximilian Pütz
2023-01-31 09:43:16 +0000 UTCthanks for the nice answer Is there a way to optimize the graphics when viewing the vr world when the game is running, other than the game options?
Jay
2023-01-31 00:43:37 +0000 UTCI will certainly do that. Thanks for the hint :)
Kheldar7
2023-01-30 21:17:51 +0000 UTCTry turning most things to medium or low. If you are playing with AA on high, you will find that having shadows and stuff on high really doesn't benefit the visuals as they are not very visible or sharp in the distance anyways. If you can't notice much of a difference when lowering them then they are probably not worth keeping up. Even going down to medium on textures you mainly loose small parts of trees and things that are probably not sharp in the distance anyways. Of course you will have to see what works for you but I would rather have mostly solid performance at 1/2 with lower settings and decent res. It could also just be the areas we are in as well. I was running around in the magic academy area mostly. If 1/3 feels good for you, then honestly don't worry about it and just enjoy the game :)
Brandon(Post Maester)
2023-01-30 21:15:57 +0000 UTCNo. Everything maxed out, motion blur off.
Kheldar7
2023-01-30 20:57:09 +0000 UTCDid you turn settings down? 1/3 should be 60 fps solid but feel like 120. Did you try turning down some of the settings?
Brandon(Post Maester)
2023-01-30 20:55:42 +0000 UTCI kept attempting to use this version for CP2077 and realized you already said it is not included yet. Looking forward to seeing how the RTX 4080 does. Thank you for all the awesome being translated from your hard work!
Lkyshot
2023-01-30 19:32:11 +0000 UTCHello. CPU is i13700k. All maxed out. I was happy having 85-90 fps even outside with legacy AER but now with AER2 it's 70-90 with 1/2 rate, mostly 60 at 1/3 rate. Resolution 27xx x 27xx (dont know exactly).
Kheldar7
2023-01-30 16:47:16 +0000 UTCYes, it is in the FF release post. Also stated in the Start Here post and general instructions. Always have to put the mod files where the games actual .exe is located. If there is a .exe file that is very small you are in the wrong location, the main one will be larger. Thanks for checking though :)
Brandon(Post Maester)
2023-01-30 11:46:53 +0000 UTCProbably so in the future here but dummy plugs are super cheap and good to have around. They do not allow screen capturing though so that is a bummer.
Brandon(Post Maester)
2023-01-30 11:41:52 +0000 UTCYes, I had issues using an Xbox controller but was able to fix by switching steam controller settings to default settings instead of Steam input. It would crash the game otherwise.
Brandon(Post Maester)
2023-01-30 11:37:16 +0000 UTCWhat kind of cpu are you running? I have a 7800x and I can play at the 3088x3088 on 1/2 in the open world by turning down most settings to medium, some like grass on low. I leave shaders up all the way. Textures you might want to stay high as well. I do have an undervolt that gives me better performance than stock but nothing major, mostly just better temps so no throttling. I have not played for more than an hour at a time while testing so I could potentially have some dips in some places but I'm pretty sure I could just drop down a notch on res and have solid 1/2 performance there. Oh, I also put AA on low as high is just too blurry for me personally. This will make artifacting more noticeable but 1/2 has much less artifacting than 1/3 for me. I am using a g2 so WMR as well.
Brandon(Post Maester)
2023-01-30 11:28:23 +0000 UTCElden Ring is more cpu limited so probably. Give your cpu as much performance room as possible by not running any extra software while playing as well as setting the game to high priority in the task manager. You can also lower some settings like grass that don't make much difference. Some people have found the following link helpful but I personally have not tried it. https://www.digitaltrends.com/computing/elden-ring-new-patch-stuttering-how-to-fix/
Brandon(Post Maester)
2023-01-30 11:17:02 +0000 UTCThanks for extending AER v2 to Elden Ring eventually! I must say it's more pleasant for my eyes now, even with 1/3 rate. A bit of artefacts but it's I was expecting some in early stage of new tech. Just a bit sad that even my 4090 cant produce 90 FPS in open areas with AER2. But I am also aware that windows mixed reality is not the best optimized VR platform though...
Kheldar7
2023-01-30 09:38:29 +0000 UTCSame issue here (game v 1.07), never happened with previos mod version. It's ok in the main menu, washed out after level is loaded. But I can confirm that workaround connecting non-HDR monitor is working for me. But not everyone has two displays to fiddle with :) Anyway, I believe that Luke can fix it though.
Kheldar7
2023-01-30 09:33:42 +0000 UTCIf there are occasional screen stutters where many objects appear in the game, is it a CPU problem?
Jay
2023-01-30 05:40:56 +0000 UTCThanks now I can check this better.
2023-01-30 03:02:38 +0000 UTCI already answer myself. The mod files must be put in Final Fantasy VII Remake Intergrade\End\Binaries\Win64. I do not know if this information is written somewhere Patreon is not that it is the most suitable website to hcer searches for something that was written in particular. :S
2023-01-30 02:15:07 +0000 UTCHello again!. Now I am testing with FFVII and when I run the.bat I get the message "ERROR: This folder does not seem to belong to any of the supported games. Please make sure that the mod zip file is extracted to the same folder where the main executable of the game is located, and not for example in a subfolder". I understand that I correctly put the mod in the main folder where the ff7remake.exe file is. Correct?
2023-01-30 02:00:53 +0000 UTCI haven't tried the newest one, I'll update and try now. Yeah, works fine for me. Did you delete the ini settings when you ran the new config file? If that doesn't work, you can put your RealVR64.log file on Pastebin and post the link here, I will take a look.
Brandon(Post Maester)
2023-01-29 23:21:50 +0000 UTCYes as I said, I did set the runtime to WMR and other Openxr apps work on the G2, even RDR2 worked with the old Luke Ross mod. So it's working right now with the latest 9.3.1 on Spiderman on the G2 for you?
Jonathan Tate
2023-01-29 23:11:43 +0000 UTCAh, that makes sense, I just start it from my Steam library.
Brandon(Post Maester)
2023-01-29 23:03:22 +0000 UTCI can switch between the two fine. Just make sure you set WMR as your OpenXR runtime. It should prompt the change when the WMR software starts up on your monitor. Just hit the fix it button.
Brandon(Post Maester)
2023-01-29 23:02:43 +0000 UTCHas anyone had issues with the Reverb G2 and Spiderman? It was working fine on my pico 4 but trying it with the G2 it just does the loading screen like it's going to load a game but then goes back to the cliff house immediately. Other openxr apps work so it's not that the runtime isn't set right.
Jonathan Tate
2023-01-29 22:48:17 +0000 UTCFacebook reality Labs almost died trying to reach the pareto front XD
Cercata
2023-01-29 22:30:07 +0000 UTCThanks for your prompt response but I already found the problem... The game has to start with "start_protected game.exe and I was starting it with Eldering.exe. Matter fixed.
2023-01-29 22:23:55 +0000 UTCLets start with the basics. Did you put the files in the EldenRing/Game folder and run the config file? Did you run the game flat first? Make sure you are not opening SteamVR before launching. Also make sure Steam Theater is disabled. If all those are covered, you can put your RealVR64.log file on Pastebin and then post the link here and I will take a look.
Brandon(Post Maester)
2023-01-29 20:04:19 +0000 UTCThe mod should add resolutions in the game settings for Elden Ring. You can change it there. Full screen will have a negative effect on game textures for some games. Depending on what resolution you are playing at, the game window may be bigger than your screen. The mod most likely will not even allow you to switch to full screen and work properly.
Brandon(Post Maester)
2023-01-29 20:01:23 +0000 UTCHello. I tried to use the mod with Elden Ring but it doesn't start vr mode. Maybe I should do something else, apart from installing the mod, as I did in cyberpunk 2077 and horizon zero? My game is version 1.08.1
2023-01-29 19:37:55 +0000 UTCIn Luke’s note for the spiderman patch he mentioned that the game is best played with a dual shock controller linked to the pc, and said that unfortunately there was a bug using Xbox controller.. did I understand that incorrectly ?
Wilson Ng
2023-01-29 17:29:22 +0000 UTCMay I adjust to other resolutions? why by default the game is set as window and not fullscreen? may I try modifying these settings manually or just leave them as it is?
2023-01-29 16:18:07 +0000 UTCI've just tested AER2 functionality for the first time (in Elden Ring), and I must say that your mod has gone from amazing to absolutely essential. You and your mod are killing it!, please keep up the great job!!!
Kprime23
2023-01-29 15:56:47 +0000 UTCCool. very good. Thanks for the fast Answer. 😁
Mike Lehmann
2023-01-29 15:47:06 +0000 UTCI tried using both monitors and setting the non HDR one as my main screen. Game will load on the non HDR monitor but it still gives the gamma issue. Only physically disconnecting the HDR one solves the issue. I read somewhere it might be a bug introduced in v1.08 of Elden Ring. It is just odd that thise gamma issue does not occure on the older 8.x.x versions of the mod and only if I use any of the new 9.x.x ones. And I don't know where and how to switch to a non HDR color profile. Found the color management but there are no profiles listed, even adding a random one ends in the same result ingame. No chance at all.
Hoshi82
2023-01-29 14:43:36 +0000 UTCNo it is not possible to use the mod on games that Luke has not worked on.
Gaz252
2023-01-29 14:23:53 +0000 UTCNo, only works with supported titles. It is a lot of work to mod each one specifically. Each release should work with each supported title though. I am just playing flat. I was using Superdepth3d but it has issues at the moment.
Brandon(Post Maester)
2023-01-29 14:23:08 +0000 UTCSo... is it possible to use the mod with other games even if the mod is not made for them? What is the criteria?
2023-01-29 14:05:44 +0000 UTCJust started playing yesterday, pretty dang good so far! First person VR would be awesome but well have to wait and see.
Brandon(Post Maester)
2023-01-29 13:51:10 +0000 UTCHey Luke. It is possible Dead Space Remake or The Original play in VR, with the R E A L mod. Mind Blowing. Thank you for all the great Mod's. Great.
Mike Lehmann
2023-01-29 13:31:59 +0000 UTCJo. THX. Is Awsome Now.
Mike Lehmann
2023-01-29 13:28:33 +0000 UTCTip for way better immersion into Elden Ring: In RealVR ingame settings, go to Elden Ring tab and set World Scale to 1.25. That way characters will appear in real world size and everything looks more realistic. The original Elden Ring World Scale is smaller than the real world.
Sascha
2023-01-29 12:58:45 +0000 UTCI just asked Luke and he said no ETA on a fix for this. He will probably have to buy an HDR monitor so he can reproduce it for himself. This probably won't do anything but I'll throw it out there just in case. Have you tried switching to a non HDR color profile if possible?
Brandon(Post Maester)
2023-01-29 12:20:04 +0000 UTCBefore buying the dummy plug, borrow your brother's monitor again and have it plugged in along with your own HDR monitor. In Windows, disconnect the HDR monitor. If this allows you to play ER without the HDR issue, consider getting the dummy plug and simply disconnect the monitor when playing VR-ER.
2023-01-29 12:17:03 +0000 UTCI just borrowed the monitor from my brother which has no HDR and as already tested by a different person, there it works. Unplugging the monitors isn't really an option as I often record gameplay so I need at least on monitor.
Hoshi82
2023-01-29 11:20:17 +0000 UTCI will have to finish my first playthrough one of these days :) I love all the other DS games but I have trouble keeping motivated to play this one. I think its because it amplifies the issue of exploring for hours but getting nothing that is really that useful to me. I had been playing with the same weapon and armor for like 20 hours after finding all kinds of stuff. Like after getting the ring that protects against fall damage I thought it would open up some easier exploring but it did not really allow me to fall much further if at all before dying.
Brandon(Post Maester)
2023-01-29 08:16:07 +0000 UTCOne cheap fix could be to grab a headless ghost or HDMI dummy plug from Amazon. Have you tried disconnecting the monitor and just using the HMD? Spending money to fix it obviously sucks but I have actually had a few occasions where it has helped me to have one laying around.
Brandon(Post Maester)
2023-01-29 07:50:38 +0000 UTCI can now finish my second play through of Elden Ring! Awesome work Luke!
Lgb160
2023-01-29 07:04:21 +0000 UTCI tried everything together with Luke. Just had hoped it got fixed somehow in this version. Since I don't own a non HDR monitor I need to use one of the 8.x.x versions for a normal picture again. Reshade doesn't compensate enough as HDR makes the colors and "lighting" total off. Funny thing I don't even use HDR at all as I never liked the picture when on. So HDR is off on every level. Windows, Nvidia, Ingame but somehow the game turns it on internally for now reason when using version 9.x.x. The HDR option is even off and greyed out. At this point I have no clue how I force the game NOT using HDR.
Hoshi82
2023-01-29 06:47:32 +0000 UTCHave you tried using Reshade to adjust for now?
Brandon(Post Maester)
2023-01-29 06:42:35 +0000 UTCHmmm. thanks for passing that on, I will have to check them out. What kind of fps gain do you get having it on?
Brandon(Post Maester)
2023-01-29 06:40:12 +0000 UTCUnfortunately, you will still need to manually adjust the res for Spidey games. The games do not offer the ability to add in resolutions for Luke, so will probably be a thing long term. What kind of bug are you having with the controller? Have you tried disabling steam input or switching to default settings?
Brandon(Post Maester)
2023-01-29 06:33:48 +0000 UTCWow this works super good. Everything is soooo smooth. Sadly...the HDR monitor issue keeps me from using it, as everything is super bright again. :(
Hoshi82
2023-01-29 06:32:14 +0000 UTCAER2 is inserting more frames at 1/3 than 1/2 so yes.
Brandon(Post Maester)
2023-01-29 06:30:55 +0000 UTCThere is an issue with HDR monitors in Elden Ring, I don't think it has been fixed yet. I know he has found the core issue and I think he is still working on it.
Brandon(Post Maester)
2023-01-29 06:29:25 +0000 UTCYes, it should extend to any previous games that have AER2, both of those do.
Brandon(Post Maester)
2023-01-29 06:26:32 +0000 UTCMaybe try a program like Bitsum Process Lasso to render using just one or two threads? I have also found using a program called RamCache III has helped me massively. You can set it to on/off for just the drive you are playing your game from. So if your game runs on F drive for example, start it for that drive by just highlighting it and pressing start. My games have definitely gained FPS, especially CP.
B A R O N
2023-01-29 05:16:58 +0000 UTCHi Luke, do we still have to manual set pixel in spiderman? And also is the Xbox controller bug fixed?🙇🏻♂️
Wilson Ng
2023-01-29 05:06:09 +0000 UTCThanks for your work on this Luke. I'm new to VR and I keep coming back to Elden Ring over any other VR game I've bought. I'm really noticing an improvement in the visuals with this update. One thing I found was that I have much higher latency when using 1/3 than 1/2. Is that normal?
2023-01-29 02:52:59 +0000 UTCArise ye Tarnished! AER2!!!! <3 <3
Alexander J Nicholas
2023-01-28 23:28:10 +0000 UTCThank a lot! The display (quest pro) is a bit to bright and the ingame brightnes adjustment seems not to work. Do you have a solution to get it a bit darker?
Mark Rehm
2023-01-28 22:33:15 +0000 UTC9900k? We need for you to get an updated CPU mate lol. You might as well be on a RTX 3080 with that thing
La
2023-01-28 22:10:33 +0000 UTCI'm yet to try it in VR, looks like it's time 😁
Allan Tweddle
2023-01-28 21:57:28 +0000 UTCExciting!
J S
2023-01-28 21:54:24 +0000 UTCso is 9.3.1 supporting AER2 for both Spiderman games?
Tomo
2023-01-28 21:52:24 +0000 UTC