NokiMo
realvr
realvr

patreon


Version 1.4.0 EARLY ACCESS (with working DLSS!)

So, I have good news and bad news. Which do you want first? Oh yes, I already went and spoiled some of the good news in the post title: the mod is working again, having fixed the compatibility problems with the latest 1.0.1436.25 build of RDR2, and not just that: DLSS is now fully usable in VR! Of course, if you had downgraded the game to keep playing during the last few days, you'll need to let it update again to get the new features. The bad news is that, due in part to the added complexity introduced by DLSS and in part to new annoying game bugs introduced by Rockstar, the mod has become a little harder to set up, and it requires you to jump through a few more hoops in order to have the best VR experience.

Buckle up, because this is going to be a long post :-) I will organize it in numbered paragraphs, to make it easier to refer to portions of it in the comments, and I expect to add/revise some of the paragraphs according to your feedback. As usual, the download and the README with the quick setup instructions are at the bottom of the post: however, make sure to read the rest of the post before firing up the mod, otherwise chances are that you will have an unsatisfactory VR session.

Before delving into the technical configuration details, I'd like to share another piece of good news: my mods now work correctly with the new Vive Pro 2 headset []-) No more jitters in the right eye! Amazingly, Patron Dustin Silver was able to pester HTC support into passing on a message to their developers team, and to quote his words, "Lo and behold, they fixed it!" Patch notes here. "Fixed a bug where flicker is observed on the right-eye when playing content using R.E.A.L mod". That made my day!!!

TO BE CONTINUED. Phew. That's all for today. I'm exhausted, and if you read all of this you must be too. Let me know how this new release works for you, and have fun tinkering with DLSS and the new options! Don't forget to play the game a bit too, as I'm no longer finding any time for it :-D

CHANGELOG

v1.4.0:

v1.3.1 and older:


Comments

I seem to be getting a crash on a particular mission - train robbery. When the main crew arrives after the train is stopped and the shoot-out is over, I crash on the desktop. What might be the issue?

me too :)

Miguel Augusto

It certainly should, other users have pretty good performance with the 2080 Super

LukeRoss

Not automatically. You need to select the OpenXR renderer from the "R.E.A.L. VR" tab in the mod overlay; the mod will save and remember your choice for the next runs. You might still have jitters after that; in that case, get the OpenXR Developer Tools for Windows Mixed Reality from the Microsoft Store, and use them to check that your active OpenXR runtime is set to WMR (if it's set to SteamVR, tracking might still not work correctly). Then, in the developer settings page of the tools, you should make sure that Custom render scale is set to 100% and that Motion reprojection is Disabled.

LukeRoss

Does it automatically use OpenXR if you're using a WMR Headset? Samsung O+.

Hi. I was wondering if a 2080 super with an i9 9900k and 24 gb of ram will be strong enough to get solid framerate.

The mod still works if your window is not square, but you will have reduced performance because your card is rendering extra pixels that you'll never be able to see in the headset. What resolution are you running?

LukeRoss

Hi Brad, welcome and thanks for your support! The 1070 is indeed a bit on the weak side, but first of all let's see what the game frame rate is (as measured by the mod): please activate the mod overlay with the Pause/Break key on your keyboard, click on the "Overlay" tab with your mouse, and then on the "Show FPS" checkbox. Turn off the mod overlay pressing Pause/Break again, and play for a while keeping an eye on the frame rate in the upper left corner.

LukeRoss

Hello. I'm new and have terrible performance on the lowest settings. I have a feeling my 1070 gpu might be the issue. Is there anything I can do or should I wait till I have a better PC? Using a rift s. V_1_4_0

Brad Lewington

Does the in-game resolution matter at all now since the mod overrides that setting? I havent changed the in-game setting, its set to something other than square but the mod seems to work fine anyway. Just wondering.

Solomon Ginsberg

Reinstalled the mod and error disappeared

Iker

Never heard of that one! Are you using KB/M to navigate or a gamepad?

LukeRoss

Still having the "Unknown error FFFFFFF" error at startup. I deleted the settings folder and then the error disappeared, but when I try to load the mod the error appears again.

Iker

anyone have an issue where in the overlay you cant change some settings? i can play with the sliders or check boxes but anything with a drop menu like overriding the window size or resolution scale i cant modify

click Try Again... Usually strats for me second or third time

Jonah

I´m having again the "FFFFFFF" error at startup

Iker

Thanks, Scott! If you used the RealClean file, it reset your mod settings to default. You can enable it again from the "RDR2" tab under "Auto heading control (experimental)"

LukeRoss

Hey Luke - awesome job on this - so impressed. One question, the head turning of the body doesn't seem to work. Is that gone? Do I need to 'reenable' something?

Scott Carson

I sometimes get the same errror... I just click Try Again and it usually loads second or third time.

Jonah

I added "-ignorepipelinecache" to launch parameters and fixed it

Iker

Now I get this 2 errors when the mod is loading: FFFFFF or "err_gfx_d3d deferred mem"

Iker

Crashes or freezes?

LukeRoss

I´m having crashes every 5 minutes or so, don`t know why

Iker

I got my settings just right and this is literally the best looking VR game I've ever played. No dlss required!

after checking other post it looks like I don't have near the power required.... I even got the Oculus controllers to work in game using "Auto_Oculus_Touch" for vJoy.... Bummer

SteveJustSteve

This is my first time to run the mod or game for that matter... I made it through the first part of the story but get frame edges and slow motion on in 2nd on horse in snow even after running .bat at Low. It's a totally new steam install, so I'm wondering if I even have enough PC to play it. My specs are AMD 3600X, 1660 Super, 32 gig ram playing on a quest 2. When playing the GPU is only around 50%, CPU is like 20%. Do I stand a chance? If so what should I check to fix? Thx

SteveJustSteve

Does the Pause key work?

LukeRoss

I'm sure I'm being REALLY dumb but I cannot get the overlay to open in game. I am pausing (so the menu with 'Map' appears, then pressing both trigger buttons on the XBox controller, but nothing! Please help an idiot out!

Iker, please try the remedy at https://www.patreon.com/posts/54180538

LukeRoss

I had this issue, for me it was due to Twitch Studio being installed. If you have twitch or other streaming apps installed, try removing them. Hope it works for you.

Will See

OpenXR "fix" didn't work for me.

Miguel Augusto

This is a response from Luke to someone that was having the same issue: "Due to a bug in the SteamVR driver for WMR that they never seem to get around to fixing, with WMR headsets like the Reverb G2 you need to use OpenXR. Select the OpenXR renderer from the "R.E.A.L. VR" tab in the mod overlay; the mod will save and remember your choice for the next runs."

I'm also having issues, but with the Quest 2. I described it on a previous post, but now I can't find it anywhere :( Anyway... I just get the VR world with random horizontal jitters and no HUDs.

Miguel Augusto

I am having issues with the G2. It runs but when moving my head, it is extremely jerky. I followed the instructions exactly, including turning off 'motion smoothness'. I turned graphics settings to 'Low' just to make sure it wasn't my GPU struggling, but the problem persists! Any ideas? PC is a 5.2Ghz i7 8700 (o/c) and a GTX1080Ti - not the best but certainly should be enough!

Works for me on g1

Michal Hrabovcak

Works for me on g2. Try to make a clean install

Emile Tixeuil

Personally I prefer to use the Low settings of the realconfig and then up the resolution. I'm using DLSS, that 24XX resolution preset and get between 80-90fps with my G2. The difference in graphic quality on Low isn't that big while a high resolution and especially fps make the game much better to play imho :)

Andre Warringa

The scopes jitter got much better for me in version 1.3.0 ... din't try them with DLSS, have to make more testing, but DLSS looks nice, I think I prefer it over TAA

Cercata

https://youtu.be/nBSqvTKpSO0 A veeeeeeery short comparsion of my results on my rig. I stick with my custom window size of 1440x1440, render scale 2,0 and taa off / fxaa on. For me the best playable and visuall result on my Index and rig :) you have to add 3-4 more fps, OBS drops the framerate even with the preview window disabled.

Hoshi82

ERR_GFX_STATE

Joe Franklin

Do you have a fix for aim being off? its off on both my Pimax and my Quest 2

Jonah

Amazing work Luke. Even DLSS on Quality mode (configured properly via the mod) is amazing. Has fixed all my issues, including aiming. I find the aim jittery with the high zoom but that is just due to the head tracking. Is there any way to dial that down?

Grocs

Thank you so much for your help resolving my issue yesterday. From your troubleshooting page A5 have you made a guide yet for performance? What settings preset should I use? Anyone with similar specs want to share their tweaked settings? i7-7700, rtx3070, 32gb ram. Valve index

Will See

See Q6 (or Q9 if you moved the game to a different folder) in the Troubleshooting post https://www.patreon.com/posts/troubleshooting-51552016

LukeRoss

Have the same issue here, everything worked fine until the games new update, which crashed everything for everyone, but now I've done 3 clean re-installs of the game, new version and new version of the mod. Everything should be okay and all the settings in correct values but the game just doesn't catch VRhook, so I don't get a way to enter the mods overlay at all. Curious if someone has worked a way through this problem. Game is via steam and Cpu is intel i7-11700k 3,6ghz (overclocked to near 5.0ghz though) - 32gb ram - windows 10 pro and tuf gaming geforce rtx3090

good work

I cannot repro here, the Low preset gives me no errors. Instead of a reinstall it's usually quicker to have the launcher verify the game files. Do you have other mods installed?

LukeRoss

It run fine the first time I tried it, but I chose the HUB settings with the batch file and the fps was not optimal for me. So I re-run the batchfile and chose Low settings. Then I got an 'Unknown Error FFFFFFF' as soon as the intro with the shotgun starts. I retried this a couple of times, changing other options with the batchfile, but I either get this Unkown Error FFFFFF or an Out of memory error (I have 32gb installed). When I delete the RDD2 folder in documents the game runs normal, but not in VR ofcourse. With this freshly made RDD documents folder I run the config batchfile again, but then I get either the FFFFFF or the out of memory error again. Doing a full clean reinstall now to see if that helps :)

Andre Warringa

Resolution Scale is ignored by the game when DLSS is active. I will try to make it clearer in future releases, but for now to get a consistent message just remember to set "Resolution Scale override" to "No override" (see paragraph 5 of the post for additional details). Basically the idea is that you can either have Resolution Scale or DLSS active. You can never have both

LukeRoss

Under fps counter line resolution scale doesnt show off for me but i think its still using dlss. Everything else is set to what you say it should be when using dlss. Just resolution scale doesnt say off. Its says the scale i was using. Im using the 5/2 scale.

Nicky Butler

Are you repeating the same mission over and over, with the game always crashing more or less at the same point, or does it crash regardless of what you're doing and where you are in the world?

LukeRoss

Everything worked as planned for me, and the game runs really well...but only for 10 mins. Seems to crash back to desktop after approximately 10mins each time.

B A R O N

Nobody else has reported that error for the moment. Could you upload your RealVR64.log file to Pastebin?

LukeRoss

bah...sorry for the double posting. it wont let me edit it.

Joseph Spadaford

all this to play a game. i feel like i should clock in or something.

sorry to add to thepile here but i am in story mode for the first time. the game locks up right at the third scene every time just before game play and spinning icon kicks with with the prompt that the game is not responding. There is also an error message that pops up in the rockstar window thats says this: Script Hook rdr2 Core: an exception occurred while executing 'realVR_rdr2asi" (0x00007FFC1F4B0EB0). id 54 Sorry to add to the pile here but i am in story mode for the first time. the game locks up right at the third scene every time just before game play and spinning icon kicks with with the prompt that the game is not responding. There is also an error message that pops up in the rockstar window thats says this: Script Hook rdr2 Core: an exception occurred while executing 'realVR_rdr2asi" (0x00007FFC1F4B0EB0). id 54

Joseph Spadaford

Not really, sorry :-)

LukeRoss

I suggest that you have the Rockstar launcher (or Steam if you have that version) verify the game files. What video card do you have?

LukeRoss

Due to a bug in the SteamVR driver for WMR that they never seem to get around to fixing, with WMR headsets like the Reverb G2 you need to use OpenXR. Select the OpenXR renderer from the "R.E.A.L. VR" tab in the mod overlay; the mod will save and remember your choice for the next runs. If you still have jitters after that, get the OpenXR Developer Tools for Windows Mixed Reality from the Microsoft Store, and use them to check that your active OpenXR runtime is set to WMR (if it's set to SteamVR, tracking might still not work correctly). Then, in the developer settings page of the tools, you should make sure that Custom render scale is set to 100% and that Motion reprojection is Disabled.

LukeRoss

Derrick, how many other threads are you going to open for your problem? Use the "Reply to comment" button and stop spamming the post with so many variations on the same message, or I'll start deleting all of your comments. This is a community, not your personal wall where you vent your frustration. That said, for your specific problem, it comes from the fact that you have moved the game installation to another drive, which is not a supported scenario due to a bug in the Vulkan loader. See the new Q9 that I added to the Troubleshooting post (https://www.patreon.com/posts/51552016) for the solution.

LukeRoss

Thanks for the review and the kind words, Ed!!!

LukeRoss

Have you checked out Q6 or Q9 in the Troubleshooting post? https://www.patreon.com/posts/troubleshooting-51552016

LukeRoss

What headset are you using? I saw this when I played it with my Pimax 8KX headset. I had to turn on parallel projections to fix the aiming dot. I never found a way to get rid of the grey transparent square. I just switched over to my Quest 2 to play it instead.

william mumford

Have same problem here, also Steam + Index, rtx3090. At first I downloaded the 1.4.0 version and installed it and ran the realconfig as usual. The game started with "VR" so the image and sounds were in the headset, though in 2D as it was in older mod version and the newer game version. So I uninstalled the game and everything what had something to do with vrmod, downloaded and installed the game again, worked without VR just fine. Then downloaded 1.4.0 mod again, ran the realconfig with ultra, went to steam and unchecked the game theater thingy, and did everything by the book and like before.

Everything is good. Only I have problem with aiming enemies. Around aiming dot is grey transparent square. And aiming dot gets red when is next to the enemy on the left cca 1-3 meters in game scale. When I shot to empty area with this red aiming dot, enemy nearby fell down dead. When I aimed to enemy, dot is classicly white and when I shot nothing happen. Can you please help me with this issue?

LukeRoss do not plan to make a mod for arm 3 in the future? thx

Michal Hrabovcak

Game is borked for me. Not sure if it’s Oculus, the Rockstar update, my computer or the mod. It ran great for about half an hour then something froze up. When I loaded it back up the frame rate dropped to 11 during the loading screen. After a number of attempts to get it going again I couldn’t even get that far. It locks up in the headset in the main menu and on the monitor there’s some error about out of memory. I haven’t tried adjusting anything in Windows yet but there’s never been an issue like that before.

Colin

try to use the same thread for the same (your comment) topic. Just click the comment icon on your comment. Did you do any Overclocking on your gpu? Don't. Just use all standard and do a clean install with starting with lower default settings and work your way up as you see fit. hope it helps.

Miguel Augusto

Remove the mod files.

Miguel Augusto

Hello, If I want to play Red Dead Online, what should I do? is there anything I have to modify so I can play it on a regular screen, and then how would I switch back to playing the VR mod in story mode?

Carlos

Did you run the RealVR Config bat file before running the game?

william mumford

The camera shakes too much each time I turn my head and makes me feel dizzy... any solution? I use reverb g2

No overlay with your instruction on using the vr menu when using the Pause/break button when the game download. that is different from the other time when I did get VR earlier today.

Derrick taylor

Anyone know if there are any Auto Oculus Touch scripts for RDR2?

SteveJustSteve

what is your card, are you using DLSS?

Will See

Game freezes for me after installing the mod. I can't leave Valentine and starts to lag a lot before it freezes. Can play fine for a few minutes before this happens.

Yep, it doesn't work at all anymore. I have tried reinstalling the mod and reinstalling scripthook v and still no VR. It did work initially. Now after moving the4 game to another drive and installing the mod again..is doesn't go into vr at all. it just the regular game without the mod in it even though it is. can even play RDR2 online with your mod in file. Something is definitely wrong. I have a valve index headset. No vr hooking

Derrick taylor

i had it working on my E-drive but it kept crashing after 5-10 minutes. So I transfer it to my D-drive thinking that it needed to be on a hard drive. Now it doesn't go into vr at all. it plays regular game style with no vr at all. I downloaded a clean version of the game from steam. Put in your latest real vr mod into the file like always. and it goes into a regular game without vr. It was as if your mod is not in the file at all. Usually it would click on into vr after the gunshots. but no ..not this time. I have a 3090 RTX game card and I had it on medium settings. Now no vr at all. All flat screen with your new updated mod file. At least I got a chance to play it in vr for a couple of minutes before it crashed.

Derrick taylor

I can report a DLSS win here too! Have only had a chance to test for an hour or so but... Sharpness and clarity are superb, and now seem only bound now by my Rift S’ 2560x1440 resolution. With the headset native 80hz refresh rate and DLSS set to “Quality” using a window size of 2700x2700 and the “Hardware Unboxed” (RealConfig.bat preset “O”) I’m enjoying a solid 80FPS in all but the busiest mid-day situations in Saint Denis. And even there the FPS drops are negligible. DLSS mode offers a distinct improvement over even my best optimized (non-DLSS) Render Scaling settings, especially for distant objects, and performance seems smoother too. Changing window size or miscellaneous graphics settings will occasionally crash the sim but that’s maybe 1 in 5 times, if that. After any graphics change the “Resize Window” button in the overlay’s RDR2 tab must be pressed again to restore full resolution, but that’s remedied in seconds. Best of all, once dialed in all the settings are retained on the next game boot so subsequent sessions require no further actions to get straight into the game. Awesome work Luke. Well done! (System: i9-10900kf CPU, RTX3090 GPU, 64GB RAM, Nvidia 471.41 Studio Driver)

lol, It really was. Just drop it in the folder and change a few settings. Very easy overall. I'm having some crashing issues with DLSS enabled but the game runs just as well as always with TAA.

I just checked out 1.4.0. Everything seemed to work great! Sometimes changing resolution in game crashed but that was about it. I’m still playing around with DLSS from Quality to Performance and seeing all the differences. I’m not sure what settings I’ll end up with. I briefly got to see what 6750x6750 would look like with resolution scaling and man of man that’s nice. Too bad 25fps isn’t playable. Also, the sharpness slider sure feels like a placebo. Currently, I’m liking… Quality DLSS with a very high resolution or resolution scaling 2.5, 2700x2700 with the TAA fix from nexus mods. Although I haven’t tried the nexus mods “TAA fix” with 1.4.0. I’d be interested to hear others experiences with settings. Anyway, there are lots of things to play with. And getting it working was a lot less daunting then Luke made it out to be in his post. It all just worked! Great job yet again!!

Clint

with press x and navigate with left or right d pad

stoniVR

How does one navigate the mod's UI new tabs with a controller?

FlyingWaffle

I seem to no longer have an overlay.. last version i used of the mod was like 1.0.3 or something like that.. and decided to play flat while DLSS was being worked on.. so i turned off auto VR mode.. but with this i don't seem to have an overlay at all anymore.. so i cant turn it back on.. any idea whats going on?

Did you check out the Troubleshooting post (https://www.patreon.com/posts/troubleshooting-51552016)?

LukeRoss

mine crashes while loading no error message or anything the black box loads up then it just crash's i use oculus

Are you retrying the same mission and having the freezes more or less in the same place, or does it freeze completely at random? How much VRAM do you have?

LukeRoss

it freezes every 5-10minutes. And I have to get out of the game.

Derrick taylor

See paragraph 4 in the post. Basically you need to use the mod override control for Resolution Scale instead of a settings file

LukeRoss

How would i change to the very high resolutiin scale you had in previous version of the mod. That resolution scale was a sweet spot for me. Ultra resolution performs bad for me.

Nicky Butler

Luke has implemented his own TAA fix in this mod. They probably cancel each other out. In the RealVR overlay in game there is a new setting for it located under the RDR2 tab. Activate there and remove the LML TAA fix for your game folder

Momentum

I got everything up and running with little issue but for some reason the mod I was using to get rid of the TAA blur is no longer working. I've updated lml to the latest version but the blur fix hasn't been updated. Maybe the blur mod is incompatible with the latest version of RDR2? I don't know, but it looks like I'll have to switch back to the previous version for now. :(

Please don't make a new thread every few words you write. That just clutters up the comment section. There is a "Reply to comment" button shaped like a dialog balloon that is used to continue conversations. Have you ever read any of the posts I write? If you had, you'd know that I didn't "forget to include AMD graphics cards in the mod". Please upload your RealVR64.log file to Pastebin so we can take a look. And also if you provided details about your system it would be a good start.

LukeRoss

Did you forget to include AMD graphics cards in the mod? That would explain why no VR is found

Toshie27

VR status: Not available?

Toshie27

I'm so impressed that I'm basically at a loss for words. Thank you for the hard work and I couldn't be happier to be supporting you in your work here.

Momentum

No matter what I do, it doesn't work in VR I give it up because I can't get any help to solve the problem, I've tried everything and nothing

Toshie27

Does the game play normally if you remove the mod? (Removing the mod just means deleting the files you extracted to the game directory)

LukeRoss

Thank you for providing update. I get "ERR_GFX_STATE" when the game tries to launch and it will not run. Suggestions?

Will See

What version of the game are you currently running?

LukeRoss

Doing work that actually matters in the gaming industry of 2021! This and Elden Ring are certainly my highlights of this shit pandemic for games

No VR only normal mode ?

Toshie27

I can do what I want, the game just doesn't start normally in VR?

Toshie27

You sorta promised to play it again as bad Arthur :-D

LukeRoss

Nice dude !!!!! Eager to try that just for curiosity, I have alrready ended the game !!!!

Cercata

Wow very good!!!


Related Creators