+ New "Null .epk" method: much more effect removals, more fps. Status: testing.
+ Decreased .pet exceptions from "microtransactions" to "microtransactions/Weapon_effects".
+ Added "Export as Directory" & "Import from Directory" bundle options in "GGPK Search" window. Easier exploring for dataminers.
- "Remove Materials" (-38k materials) implemented using 3 different methods. Game crashes anyway, trying another ways.
Dev notes:
"Null .epk" was impressive feature in 3.11-. I really want to make it stable in 3.12, feel free to test.
"Null .pet" is stable with "use Except" option.
Now we need to do a lot of datamining & testing work for next releases.