NokiMo
Mithos56
Mithos56

patreon


August 31st Weekly Update

I spent the early part of the week getting things set up so that I can put out a new build. This new build can be found here:

https://www.patreon.com/posts/august-game-110982668

After the build release, I spent some time trouble shooting a very peculiar error that was occuring with the download. The fix for this is in the edit of the post.
In the future I'm going to try to upload a zipped and unzipped version to at least MEGA, although I don't think I have the space to do so on google drive.

Outside of this I took some time to make some updates to my trello, and list my immediate priorities. I'm going to make some more adjustments, and try to build in a timeline, but I at least have my goals listed right now.

Since I can't seem to upgrade the project to Unreal Engine 5, and there's a lot of new stuff I'd like you use there, I've decided to start a new project and basically rebuild everything. I took a little time to get the project set up, and some very basic stuff implemented. I'm going to be doing this very slowly, but it has the advantage that all the assets are already built, and I just need to focus on coding it and making everything as efficient as possible. This is not a main goal, but something I'll be hitting here and there on the side until I'm caught up.

The current 4.26 version is still the main project, and where I'll be spending the vast majority of my time.

I hope everyone has a wonderful week, and stay safe!


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