This week I was able to finish and insert all the newer animations for charming enemies.
Some of them are not appropriate and can't be shown publicly.
The actual charm I had made longer, but ended up cutting it down to this(above) animation. The idea is that when charming an enemy, Meridiana almost looks divine or ethereal to the poor soul being charmed.
Once an enemy is charmed, there is a little more control now as well. Enemies can be given commands. For now, they can be told to wait or follow. Hopefully in the future I can set up some additional commands for them, but for now this will at least give the player more control over how the charm different enemies.

I have a few last things that I want to test on this, but then hopefully I can put a test out and get some feedback from you guys on how you like it.
Mithos56
2020-08-28 22:59:52 +0000 UTCDwayne
2020-08-28 13:06:01 +0000 UTCMithos56
2020-08-27 05:04:15 +0000 UTChonest pirate
2020-08-27 03:55:26 +0000 UTCLayla
2020-08-26 08:21:32 +0000 UTCSergey
2020-08-25 12:52:16 +0000 UTCDonny_My_Dude
2020-08-24 01:50:56 +0000 UTCCurly
2020-08-23 21:04:15 +0000 UTC