I focused on building out more level areas this week, with something specifically for Halloween.
Because I was so specific on what I worked on, this isn't a super exciting weekly update.
I did take a day to test the build on the new version of Unreal, as some of the updates should speed up the performance, but I ran into a few big issues that I don't have the time to try to fix, so I'll wait until all the plugins and such catch up.
I hope to work one more week, and then release a new build around the 23rd or 24th.
We'll see how close I can get to that!
Orpheaned
2019-10-14 20:50:14 +0000 UTCWake
2019-10-13 18:03:19 +0000 UTC