NokiMo
Mithos56
Mithos56

patreon


August 12th Weekly Update

This week I continued to work on making new level sections, and animations for the Witchdoctor.  


I did also spend some time reorganizing the feedback I had from the combat builds, and working out some adjustments to the combat and spell casting(on paper, I want to get a build out before I make the changes)


Not a super lengthy post, but what I've been working on isn't super exciting.


Well maybe the plant is kinda fun...

August 12th Weekly Update

Comments

You can restart the map by pressing 1

Mithos56

Got a question, is there anyway to spawn enemies?

I have used Unity before, but it was quite a while ago. In face, I think Unity had just gone to version 5 as I switched over to Unreal. at the time, Unreal Engine had quite a few features standard that Unity only had available as plugins, and it was just cheaper to pay 30 dollars a month for Unreal Engine. (You still had to pay monthly for unreal engine when In started using it) The character models are all ones that I've made myself, and the environmental stuff is mostly bought, with a few things I've created myself as well.

Mithos56

I have a question as a developer. Have you tried creating games in Unity? Why did you choose Unreal Engine 4? Where do you take the models? Daz3d? I would be very grateful if you answer these questions. I like what you do, I want to learn in UE4, but unfortunately I can only in the Unity. Thanks.

ExxxPlay Games 18+

L❤️ve it!

Carp

I have an idea. You can stick a sword in that bonfire. Is meme from Firelink Coiled Sword Of Dark Souls. :p


Related Creators