I was sick part of the week, so I wasn't super productive. I did get a few things together though, so it wasn't a waste of a week!
I've added back in some sound effects, but obviously more are needed. And using this old animation, I kinda built the prototype of how I want the H scene stuff to go. I would like to polish things a bit more though, make it look just a tad more professional.
As it stands, the scene above illustrates how things go. Once an enemy grabs you, you rapidly press a button to push them off. Once you push them off, they'll calm down for a bit.
If you decide not to push them off, then things progress from there. ;)
This isn't a super long post, but again I was sick part of the week. I'm feeling much better now, and so I'll spend this week trying to polish this up, and then I can move on to adding the rest!
ZULEYKA GAMES
2018-04-15 21:53:04 +0000 UTCMithos56
2018-04-15 19:52:16 +0000 UTCThat One Guy Who Never Pledges
2018-04-15 14:35:35 +0000 UTC