Movement changes test
Added 2017-12-02 23:50:53 +0000 UTCThis is a small test of strictly the movement stuff I've been finalizing. Its not super interesting, unless you're into this kinda stuff. But if you'd like to check it out, here it is:
https://mega.nz/#!DIBUHA5S!smfsCwv6-eCRsMcaZyzyV2TcftRinmmR5Of9pjWJbbM
If you do check it out, lemme know how you think it feels. I'm not so much interested in bugs/feedback about the environment, as that's just a test area.
Comments
Thanks for the feedback, I'll see if I can rustle up some good footstep sounds that will fit.
Mithos56
2017-12-03 18:45:24 +0000 UTCThanks for taking the time to look it over. Instead of lift, I have it so she can grab a ledge and pull herself up. I think that'll have the same effect, but we'll take a look. I'll be on the look out for some sharper sounds for the boots!
Mithos56
2017-12-03 18:44:56 +0000 UTCI tested it, too and I have to say I quite like the movement like this. I support the suggested change with the lift for the wings. For the sounds, I feel they could sound a little bit "sharper" to enhance the fact that she's wearing heeled boots.
2017-12-03 17:15:26 +0000 UTCI tested your movement build it plays good only change I could see would be to add a little bit more lift for the fairy wings to help get up over objects easier and to change the transparency of the wings. I believe someone already spoke on that matter before in a post. Besides that it looks good so keep up the great work Mithos! Also the wife loves the wings ;)
PZ
2017-12-03 16:58:42 +0000 UTC