February 26th Update
Added 2017-02-26 05:00:54 +0000 UTCThis week I did a few things, mostly programming and shader related.
Starting off kinda boring, I started finalizing the controls, and adding controller support. The run button now needs to be held down, instead of being a toggle, and over all the controller should work to play the game.
I also worked on some stuff with materials. I was looking at a way of making objects disappear and reappear, or changes states, but not instantly. I put together a material that would allow objects to basically do a wipe from one texture or material setting, to another.
For Example:
Here is how it looks in the material editor:

The Parameter "Vertical Position" is edited by a blueprint to achieve the effect.
One use for this would be a character getting dunked in water, and only appearing wet up to the point they went in.
Another could be disappearing and reappearing clothing..... You guys remember the Witcher 2 bath scene.
I also went and made a standing tribb animation for Meridiana and the Incubus. I feel like standing would be a better transition for another animation I want to add.
That animation can be seen here: http://imgur.com/Fktcrbm
Finally, besides continueing to fix bugs, I also looked at freezing not just enemies, but objects with a time stop spell. I think that would make a neat puzzle. I tried to take a screen shot of everything frozen, but it ended up just looking like a regular screen shot.
That's about it for this week, as always I'd love to hear and feedback, questions, concerns, etc.
edit - if some if the pics don't load, they're all here: http://imgur.com/a/zfDl6
Comments
I like your work,but I can't pay for it with PAYPAL
2017-03-02 11:20:44 +0000 UTCthe standing tribadism scene looks kinda strange, like her whole mound is sticking out
PoshOctavia
2017-02-26 08:27:51 +0000 UTCeyyy, this guy gets it
PoshOctavia
2017-02-26 07:23:00 +0000 UTCYou are a keen deducer! Goblins shouldn't be turning when they're frozen anymore, but I'll take a look at it!
Mithos56
2017-02-26 07:16:18 +0000 UTCContinuing my quest to deduce Meridiana's racial heritage, I couldn't help but notice she has very similar ears to the incubus. Could it be that she has a demon hiding in her family tree? Texture wipe looks promising, I'll be curious to see how it looks in game on waterlogged clothes. As for the time-stop, have you considered putting a visual effect on frozen enemies/objects? Maybe something akin to chronological frost. I recall using the spell in the testing area and it was, as you observed, hard to tell what was affected by it. (It was also a little unnerving to see all the goblins turns to face you, despite being frozen.)
Alliterative Acolyte
2017-02-26 07:07:37 +0000 UTCsorry, it must not like them cause they're giant gifs. The whole folder is here: <a href="http://imgur.com/a/zfDl6" rel="nofollow noopener" target="_blank">http://imgur.com/a/zfDl6</a>
Mithos56
2017-02-26 07:02:28 +0000 UTCUrm, your first two screenshot are not available, even when I tried to open it in a new link
Felix1
2017-02-26 06:46:53 +0000 UTCLove the Vertical Positioning and all the other polishing too! It's the details that make the difference. As banal as that sounds, they really do. Sexy = Engaging = Context = World building. I'm guessing that is why game character's pron as so popular. Regardless, this sounds like a great progress worth supporting ))
Dmitry
2017-02-26 05:11:57 +0000 UTC