This week I focused on getting the incubus character game ready. To that effect, I've completed the retopology, done the bake on her textures(although I need to give them the final polish in substance painter), and gotten the major part of her rigging and skinning done. 

I've progressed a little with the rig and got things a little more flexible then I had before. I've been able to get her boobs a little more squishyness, for example. I've also gotten the dick rig a little more advanced after a bit of trial and error.
Here are a couple of examples, please not that these were thrown together really fast just to show what I'm talking about, and aren't good animation at all.
https://www.dropbox.com/s/3q2hcrz6hlyqd26/BoobSquish.avi?dl=0
https://www.dropbox.com/s/2jfd4vu59lu6ji3/StrokeIt.avi?dl=0
https://www.dropbox.com/s/pmxkfhtmxjmxni4/Unsheathed.avi?dl=0
I did take a little time off to go back and experiment with speedtree foilage that would give me some LOD and billboarding, as well as tweak the AI a bit so enemies don't lose track of Meridiana as quickly. Unfortunately this isn't really something I can show pictures of!
I do also want to mention that while I typically will post a new build at the end of the month, I will likely wait on this on. There currently isn't a lot different game wise to warrant you guys downloading another big file, so I will most likely upload a new build later on when I think I have something worth showing off.
As always I appreciate any comments, questions or concerns!
Tinybone
2016-06-27 04:57:04 +0000 UTCVargh
2016-06-26 21:58:24 +0000 UTCMithos56
2016-06-26 20:36:27 +0000 UTCRizo
2016-06-26 19:15:55 +0000 UTCKC
2016-06-26 18:53:21 +0000 UTCSnizzlefit
2016-06-26 17:45:06 +0000 UTC