This week I focused entirely on getting some assets done, and I have more work to go.
I started off with getting the completely nude Meridiana mesh skinned and in engine. So if there is a situation where she has no clothes on at all, I can do that.
I also looked at making a variation of the troll. Its him with a Trident and a small amount of armor. This guy will share most of the original Fishman/Troll animations, but will have a few of his own. I am still working on his skinning.

I also started working on some foilage/environmental assets. I have a paticular look I want everything to have, and using the free stuff that unreal gives you helped get things started, but won't do for that final look. So I've started building my own foilage. This isn't something I've been super familar with and is a bit of a learning curve for me. With the help of programs like SpeedTree, I should be able to get it done no problem.


I've also started working on some NPC type characters. While at first time will only let me have a few, the first is an Incubus who will act a bit as a guide and maybe a powerup giver. Before anyone asks, in my world incubi and sucubi are the same creature, and they switch genders depending on who they're feeding on.

This is a lot of half done stuff, and hopefully in the next week it will all be complete. As always I'd love to hear comments and suggestions!
Mithos56
2016-05-22 21:50:13 +0000 UTCTinybone
2016-05-22 20:15:29 +0000 UTCSnizzlefit
2016-05-22 19:32:39 +0000 UTCNetharius
2016-05-22 19:23:58 +0000 UTC