So this week I did some cleaning up here and there, then focused on wiring up sound, and finishing the Fish dude animations.
I started by cleaning up the buttons in the title screen. I haven't included the screen before because I didn't have permission to use the place holder buttons, but I made some really simple buttons of my own.
The title screen and options are super simple, but its a good jumping off point to make a usable options menu.
I also stated wiring all the animations for sound. I still need to FIND said sounds, but now its just a matter of dropping them in and everything will sound like it should.

I also wired up the sounds for walking on different types of surfaces. This is actually not as difficult as it sounds.

After defining what kind of surfaces there would be, I create an array of sound files for each type of surface. This allows there to be variety in the sound so its not the same foot step over and over. The function here will check to see which foot is forward, and then check what type of surface is under the character. It then will play a random sound for the correct array at the position of the forward foot. Also because this game does have stealth, it will also notify enemies of your noise, with the range depending on if Meridiana is running or walking.
I also completed the threesome animation for Meridiana and the fish dude/s. I'm only gonna tease you with part of it this time.

So that's about it for this week, I managed to stay busy DESPITE Overwatch, so I'm pretty happy with myself. As always please share your comments and concerns.

Bones12x2
2016-05-14 01:35:06 +0000 UTCKurre
2016-05-12 08:45:54 +0000 UTCEric
2016-05-09 12:01:37 +0000 UTCSnizzlefit
2016-05-09 07:23:51 +0000 UTCNetharius
2016-05-09 03:35:02 +0000 UTCMithos56
2016-05-08 21:45:44 +0000 UTCNetharius
2016-05-08 17:43:34 +0000 UTC