Warning, this post will not be safe for work, it will have nudity!
While initially my plan for this week was to get a lot of animation done on the new monster so I could have him in game by the months end, something kinda cool came up.
If you have never seen the work of Stefan Ehrenhaus, you can see his youtube page here:
https://www.youtube.com/channel/UCE94N3wj3hZIsoiTD4FwUoQ
and his NSFW tumblr here:
https://adeptussteve.tumblr.com/
He is a 3d modeler, and a very experienced rigger. I had a chance to talk to him and he gave me some advice and pointers on improving my rig. He also pointed me in directions to find more information on improving my rigs further.
Some of these changes won't effect the actual in game skeleton, and are just to have better control, but some of them will require adding bones, and moving bones around. As this will require animations being redone, I've decided to do this now instead of down the line when I have a lot more animation completed.
That being said, I don't plan to make a lot of new animations for Meridiana until the changes are done, but I will put together at least a temporary sex animation with the new monster this week.
So some of the stuff I've been experimenting with:
Aiming the dick. I have the penis on my new monster set up so that it will aim at circle. This circle can then be parent constrained to a target, and now I don't have to manually animate the dick moving in and out of orifices.

Making flesh softer and more jiggly, I'm still working on this, but it's already really promising.


And better deformation of the model. I think I was doing okay before, but a few tweaks have made things look a little bit better in some spots. Especially the arms.


I did manage to get some animation done for the new monster dude. I'm not completely happy with his walk or run, as I haven't found his personality in it yet, but I do have something in place, and he should at least be walking around in the next demo release.

I know this isn't a lot of gameplay stuff, but I do think this will be pretty cool when everythings said and done, and worth the effort.
Of course as always please share any comments, concerns feedback etc!
Eric
2016-03-30 18:52:08 +0000 UTCMithos56
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