There were several different things that I worked on this week. I started by getting the death animation in game. I've given a limited ability to command enemies you've charmed, and build a new shader for more options on appearance!
I previously set up everything so that Meridiana can die, but this week I finally implemented the death animation for her.

I wanted to make charming enemies more useful then just sex, so now you have limited command over them. Currently, you can command them to attack their friends, but I plan in the future to be able to use them to trigger switches, unlock locked doors, etc.

However, this command is limited, eventually, enemies will want a "reward" for their hard work, and when they come to collect, there isn't much you can do but kill them, run, or give them said reward. Hopefully no one will try to collect a reward from you in the middle of a fight!
Thanks to some prodding from a friend, I found a tutorial on how to set up Zbrush matcaps in unreal engine. After a few hours of tweaking, I've modified that person's shader to give Meridiana a look more inline with how she looks in zbrush.
Current shader is on the left, matcap shader is on the right:


The downside is that there is very little lighting on the figure with the matcap shader(that's kinda the point of matcaps). So its a tossup on whether to use it for the characters in game. If people are interested, I can post a copy of the shader with a brief explanation.
Finally, I've received a number of complaints that the goblins are not exactly the kings of sexy. This is very true, and as its probably time anyways, I've started working on the next enemy. Hopefully he's a little more attractive(just a little!).

As always, I'd love to hear any comments or concerns!
Bones12x2
2016-03-13 19:20:24 +0000 UTCCCman
2016-03-08 11:30:56 +0000 UTCTinybone
2016-03-07 11:04:43 +0000 UTCMithos56
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2016-03-06 21:59:18 +0000 UTCNuneko
2016-03-06 21:47:41 +0000 UTCSnizzlefit
2016-03-06 21:45:03 +0000 UTCMithos56
2016-03-06 21:33:35 +0000 UTCSnizzlefit
2016-03-06 21:24:39 +0000 UTCDon Banini
2016-03-06 20:36:47 +0000 UTCNetharius
2016-03-06 20:28:41 +0000 UTCSe7eN
2016-03-06 20:15:09 +0000 UTC