NokiMo
Mithos56
Mithos56

patreon


February 7th Update

This week was still a big focus on combat, but in this case it was animations for the goblin. I needed him to show some reactions, and so I focused on that.

I also took some time to try to automate the camera a little bit during combat.


I needed the goblin to react more and so I worked on getting animation done for the goblin getting hit, being knocked backwards and knocked forwards. If you hit the goblin from the back or front, he should react appropriately.






I've also given the goblin a ranged attack. If the goblin isn't close to the player, or cannot reach the player, he will first try to throw a rock at them before moving in closer. While he's a pretty accurate shot, the rock is a physical object which can be avoided, and it doesn't move too fast.






I've also set the camera up to try to keep the action in frame while in combat. When in combat the camera will zoom out and rotate up to give a better shot of the enviroment. The camera will also try to move behind the player if the current target is off screen. This movement of course can be overridden by the player as well.



Next week, I hope to finish some of Meridiana's own reaction animations, and start to set up the animations for sex with multiple partners, so keep an eye out.


As always if you have any questions or concerns, you can post them in the comments or send me a message. However, if you don't mind I'd prefer having them in the comments, that way everyone can see them, and contribute their thoughts as well!

February 7th Update February 7th Update February 7th Update February 7th Update February 7th Update February 7th Update February 7th Update

Comments

sure thing!

Mithos56

Can we get a hotkey to disable the HUD?

That's what I expected it to be, but it's always good to have the confirmation from you! Thanks for taking the time to comment on this.

Fred

Good point! There is nothing else I run in the background. The .exe and included files are all generated by Unreal Engine when it builds, with the exception of the readme file. The reason that it creates a log, and I can turn this off, is because this is a development built, and it logs system information to help with crashes and bug fixes.

Mithos56

MagicalInvestigation.exe is blocked by Bitdefender as a potential malicious application, I have no idea why it happens, if it's just a false-positive or if you have stuff running on the background with other intents, the game realized a full log of my system created on a txt file on a game's folder, maybe this is just usual but it created some concerns with me, you should address why this happens.

Fred

Lookin good Mithos! I love seeing more of the ground work getting finished, it means we're that much closer to the meatier parts of the game!

Snizzlefit


Related Creators