So here's what I was working on this past week.
Now that I've got a couple characters, I wanted to start getting things into a game environment.
Meridiana is now in Unreal and running around. She has a teleport ability and two spells to choose from.
The control scheme and how everything works is going to be changed quite a bit, but now at least she can move around and cast some spells.



The Goblin enemy is also now fully rigged, and also has been put in engine. I was able to get a walk animation done for him last night, and will be able to have him walking around patrolling for booty soon enough.

I also ended up writing a lot of stuff down. There is a lot of character and world building stuff that I never bothered to put down to paper, and I did a lot of that this week. It doesn't make for an exciting update, but it will help me get a plan for fleshing things out more clearly.

edited to include break-dancing goblin pic
Mithos56
2015-12-22 04:48:35 +0000 UTCTinybone
2015-12-22 04:31:49 +0000 UTCMithos56
2015-12-22 02:56:23 +0000 UTCTinybone
2015-12-22 02:47:00 +0000 UTCTinybone
2015-12-22 02:41:57 +0000 UTCMithos56
2015-12-20 22:04:56 +0000 UTCVargh
2015-12-20 21:58:37 +0000 UTCMithos56
2015-12-20 21:54:07 +0000 UTCQuestionablyInsane
2015-12-20 21:17:21 +0000 UTCVargh
2015-12-20 20:56:14 +0000 UTC