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Spook’s Progress Posting #9 – All That Glitters

Hello and howdy, wild ones and wonderous people! Another week has come and gone already, how is that possible? Well, it was another week well spent as we’re all about to find out! Time we get on with the might number #9 post in this series and with August too… So how this for an august statement!

4 weeks in and this is what’s what to round out July:

Goal: 22-26 new CGs to push us forward towards a new release, the same amount of rendering, plus the post pro and text work enough to get Scene 1 mounted and ready to play in game.

Accomplished: 30 new CGs (a whole new scene started and finished), 28 rendered, 2 scene’s texts engine mounted and all of Scene 1 post-pro’d to top it off!

It’s all going in the right direction and pretty quickly too. If I’d been told that by the time the Bold release for v0.23 released (also this week), we’d be closing in on the heels of v0.24, I’d have found that a little optimistic, but here we are! In fact, it’s time enough we start talking actual potential release dates, but first! Let’s hit the bar(s)!

We’re well over the halfway mark now, 4 weeks in and here’s hoping only 3 or so left to go until we start this dance all over again. Most of the week went on CG creation with evening of rendering again, but this week’s Friday work also saw the texts get some attention too. 46 CGs worth got made engine ready, though I didn’t get the time to test them with the images along side them (Scene 1 is ready to test, Scene 2 still needs Post-Pro) so those only got half marks towards completion above for now.

At this rate, looking over the work still left on the To-Do, I’m expecting to see a build that might just be release ready around Monday 25th, give or take a few days either side. We’ll have to check back in on that come next week’s post, but until then, let’s look at some of this week’s goodies while we wait!

[From This Point On, Beware of Potential SPOILERS]

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This week was more work on the Brad arc, picking up and finishing the scene that comes after the one we saw last week. More exquisite agony for the man in the kitchen, indeed. Once again there’s a party and he’s not invited. What do you think, does Noemi seem sad about that fact to you?

I don’t want to disappoint y’all, but I think this week I’ll go light on the teasing, because this scene is particularly spoiler prone and I don’t want to give too much away before y’all get to playing it. Going back over the text for the first time in a long while (I wrote the content of this version closer to the time we last saw Brad content than our current days, FYI), it’s become clear to me that this scene in particular will be for the story lovers. The art is almost secondary and filler, though there is some nice things to see along the way, so keep those senses sharp when you get to it, yeah? In fact, a lot of his version is focused on the build up of a new kind of “romance” for Brad and Noe, which is why I’m glad I made the call to add Scene 4 to the slate. That’ll push the story along too, of course, but that one’s also a lot more “look at the art, that’s hot”! Ah, but that’s next week’s tease, isn’t it? Ha.

From the Vault

Since this week I didn’t want to spoil too much, and because last week’s look back didn’t fully feed the famine of Frankie hunger, here’s another hot piece of art from way back (Feb 14th, ‘21 to be specific) to reshare and reenjoy!

This piece is 1 I’m sure I’m not alone in loving. I always want to share it on our Bluesky each week but the fact it’s got “Valentine’s Day” on it clearly makes it a little odd to post in the summer or autumn, eh? So y’all get it, nuts to them! Aren’t those just some damn big boobs? It’s going to be wild indeed when I get to art all over them in her scenes ahead. There’s still progress to be made on the Roadmap for the year, but at my last checking (2 days ago), the current pace makes the chances fairly decent we’ll get a scene focused on her before we’re wearing Santa hats. Small consolation right now I’m sure, but still, that’s something to look forward too, ain’t it?

Misc News of the Week

There’s no Misc news for this week. Moving right along!

The Week Ahead

Before we know it we’ll be on Report #10, wow. Here’s a little preview of what we’ll hopefully be talking all about then. Y’all likely don’t know but Monday is a public holiday here in Ireland, so that means next week will be a day shorter. I’m still eying up plenty of progress however. With just 36 CGs left to get made, instead of missing a day of image creation next week I’m going to shift the days along the line and let Friday be focused on catching Monday’s slack. The goal for the week is simple: Get as many CGs made, at least another 20+, so that the week after we can hit 100% on both the CG Creation and Rendering bars for this version and take it from there after.

So that was the week that was #9! August is already upon us, and yet the overall outlook for the year keeps on getting brighter from where I sit, how about you? Still 5 full months to wild up the calendar with and by the looks of things, the next trip to our Philly won’t be too far down the pipes now! So until my next chance to spice up your summer comes…

Be keeping a better eye on your waifus than poor Brad, and beWilder!

Spook’s Progress Posting #9 – All That Glitters

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