Hey, ho! Hey, ho, (and as the Ramones would say) let’s go! It’s been a long time in beWilder lands, but the day has come again and it makes this guy want to bop. That’s right, it’s Public Teaser day once again, and we know y’all are eager to see Noe and Co show us some of their stuffs. So don’t let us hold you up, we’ll talk Italian turkey right after, for now take a look a teaser lookie-loo!

Yes, yes, yes! Car washing is back on the menu, and this time it’s competitive! Kelsey’s muscled and hustled her way into and between Noe and Beck’s feuding drama, so now it’s time to let the games begin... or is it? Could something go down no(e)body is expecting? We’ll soon see!
We’re here to cue up the 1st version of the year for our game content releases, and as mentioned back in the Roadmap here, which despite some large changes in recent months we’ll come back to lower down, so buckle up! As we like to do, this version has a dubbed name all its own and for v0.23 we’re going with “Little Miss Mischief”, a title we feel will become self-evident in a moment. Our starter course of this year’s NTR meal will consist of:
- 3 New Scenes! For this version we’re triple dipping our wicks again, each scene coming in at a medium-long size by current game standards (read: in the future scenes will get hotter and longer), and each 1 representing a step forward for a single arc. Simply put, we’re adding to the Beck arc’s [3-Player Path], Kelsey’s arc, and Kriem’s arc too. Given we know that a certain self-centred trickster is involved in 2 of those by default and I’ll tell you right now she’s got her fingers in the 3rd too, the version title should be more obvious now. We’ll also spill the beans that 2 of these 3 scenes are NSFW to a smile inducing degree… and that’s all we’re going to say, because this is a teaser and that’s taken seriously around here, much like our Miss Mischief herself! Muhaha!
- 1 Old Scene, Extended! It’s been on our list to beef up at least 1 of the already naughty, nasty, NSFW scenes already in the game, and recent transitions in the art team here made it so that now was a good time to warm up on that. As we’ve seen in the weekly progress/backer teasing posts already, we’ve banked this 9 CG addition to the Damon arc scene in Noe’s office and it’ll be fit to find and/or replay for you all in this version. More x-rated action for y’all!
- A Planned Minium of 8 New Gameplay Outcomes for Our Working Girls! So much of the game centres around Little Toscana, so of course there’s new content for our girls trying to keep the doors open for us. Given that 2/3 scenes this time around will have players shuffling the jobs and having Kri and Kel-Kel on the tables to unlock them, all the more reason to have more fun to find, right? The base plan is to add 2 more batches of outcomes, 1 new set of Cooking (Good Lv 2’s) and of Waitressing (Bad Lv 3’s). As always, that’s 1 new drop per girl for each batch. The cooking set will only add new interesting and eyebrow lifting eye candies to the game since the bonus of cooking is entirely stat dependant, but those are sorely needed with the amount that job gets used. Meanwhile, the waitressing will not only be sexier, but even as “Bad” outcomes (triggered by high stress of the girls, FYI) they will be increasing the amount of daily bucks your ladies pull in on average once unlocked. That’s always a good thing when it comes to getting your scenes popping!
- [Potentially] Even More Gameplays to Give Our Girls a Hard Tussling With! The last few NTR versions we’ve had some rolling Outcomes as we’ve tried to balance out content vs time. Some of the above Outcomes were originally planned for v0.22, and with them going in, these will be the ones on the potential long finger this time around. That being the case, we’re still aiming to see them placed, set and dropping as you play this time! These additional 2 sets are both for the Promo job, 1 each for Proactive and Reactive, and both being Bad Lv2’s. Watch out for these one! Backfired versions of Good outcomes, these are more about embarrassing or humiliating the girls for overreaching (while too stressed to promo), and will bite back with slightly higher Rep penalties if you get caught in them. Still, that’s where the fun is for many, in the peril (and the peril for the girls)… And we do love fun ‘round here.
So that’s the scoop on the sweetness that’s currently cooking in the kitchen as we speak. The version is about 10-15% bigger than the usual fair to help us make up a little ground on what we wanted from last year as well as want from this year too, but as the starter taste to all the things ahead, we hope y’all are hankering for a serving! If you just can’t wait for release day, follow along with our new weekly progress reports, but until we hit y’all with a new 1 later this week, let us give a quickie recap for the TL;DR crowd:
- 3 New Scenes, 1 Beck arc’s [3-Player Path], 1 for Kriem’s personal arc, and 1 for Kelsey’s personal too. 2 of which are x-rated for your enjoyment.
- 1 Extended NSFW Scene, as Damon and Noe’s office affair get’s an extra 9 CGs of heat.
- 8 Completely New Gameplay Additions to the Restaurant Manager section of the game, adding new sets and stuff to find for each girl in the Cooking and the Waitressing jobs, the former Good outcomes (Lv2’s) and the latter Bad outcomes (Lv3’s).
- [Potentially] Adding an additional 8 New Restaurant Manager Outcomes on top of the set 8 above, all spread between both sides of the Promo task (Proactive and Reactive), and all Bad outcomes (Lv2’s) so watch out!
---
That’s our big tease to start us off for the year! At this point, you’re more than welcome to start your wet dreaming of it all to come, muhaha… But for the super fans that love the development side of things, we’ve got our Roadmap match-up to tickle that particular fancy before we call it a day’s post. Let’s check in on what this version does for us there, shall we?
[Important Note]: A lot has changed since we published the roadmaps back in January, including big changes to the personnel of the team. Despite that, as of right now it’s decided that sticking to the NTR roadmap is the clearest, simplest path we can in these early days to keep improving the game without undue interruption. Let’s give that a try and keep the cogs turning. And so…
… Our topline goal for NTR is still to get to a point we can open up large parts of each version’s direction to a fan vote, and before we can do that we’ve got to lay the foundations in just a few more places. We summed what we need yet in 4 actionable goal, and our top 4 things for this year are:
-#1 More focus on Noemi’s key relationship and getting more ntr vibes into the game, some through the Beck arc styled content and a lot through the Brad arc.
-#2 More Sx-and-Sxy stuff overall
-#3 More girls include in the Sx-and-Sxy stuff, specifically in regards to Kriem and Kelsey this year, something we didn’t get finished with last year.
-#4 Expand the Gameplays, including new Downtime Activities and incentivizing more strategic play.
This version is a progressing tick off on all those 4 goals, some more than others, but there’s even more to the story than just that. As you can see, with the 3 scenes planned above we’re hitting on Goals #1-3 right off the bat, especially so #2 with the extension to the Damon arc scene as well, and the gameplays are progressing Goal #4, even if it’s not the biggest single item we’d like for that goal this year as it’s all on the Restaurant side of things. More importantly this version will be the last we need to accomplish what we want from both Beck and Kriem, at least until the fan votes start, meaning the rest of 2025’s content will be slimmer in focus and faster getting to the point for us all. More on that when we get to v0.24 though, so hang tight!
---
And there we have it, our teaser de jour. Hope you’re good and balanced right on the edge of that seat of yours after all that. Well hang on there a while longer if you will. We’re making steady progress on things since resetting only a couple of weeks back. We’d like to say we’re about halfway there, though there are still a few things up in the air to pin down first (like how quickly our new hardware can render the girls’ antics) which will all be covered in those weekly progress reports/teasers. All the more reason to stay checked in with those, eh? In between, you can always find us on Discord or Bluesky too. So then, until next we tease…
Be ready for all that mischief and beWilder!