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Agents of Heels v0.26 – More Status, Yet Again.

Hey there and hi all, time for another quick but informative check in on our part. Truth be told, we’re not happy to have to be back here doing this once again, but the situation is what it is and we can’t go without keeping y’all informed, so let’s give it a go. Unlike the last post, we don’t have such strict Good News, Bad News breakdowns for you, but there is some of both to be had, so let’s dig in.


The current state of play here is thus: We missed the newest deadlines we set for last weekend. We did. We would’ve been on here on Monday morning to post about it, only the only thing we could clearly say is “Look at the obvious”. We’ve spent this week getting control back and trying to move ahead, looks like we might just have done so (fingers crossed), so the hope lies there.

For those who read up on the last post on the matter here, our rendering PC has gotten worse and pretty much crapped out. It took 4 internal rebuilds, switched drives and some lost data (older assets we were able to prioritize deleting, thankfully) to get it back on its legs, which is why the work’s not fully done yet still. We’ve still yet to get our hands on the replacement PC we wanted, so no news there as of yet, but hopefully sometime in the coming weeks we’ll have a lot more joy to cheer about and sunlight peaking into ends of this damned tunnel too. Long-term we mean. Of course we want to be done with AoH a long time by then…

(Some friendly neighbourhood screenshots of collapse)

… Which brings us to that again. So what’s happening there with the game? Well, we actually discussed pausing the page this week despite our previous reasoning as to why we haven’t done that before now… Since we’re taking on a little debt for a new interim PC, that tipped the balance some and had us reconsidering not pausing. What’s just a little more debt once we have some if it’s better for the fans? That said, the art department was adamant, truly. “If the PC holds up we will still be releasing this month!”. There we are then, we’re still pushing to see it done soon! If August creeps up on us, we’ll re-reconsider, but the plan still is “July – Coming Soon!”.


One more shine from the bright side of things for the art department, some pics of Unshi’s home under the hammer…

One of the biggest issues to ever plague is in our several years at this, Unshi’s pick up and move fiasco, is settling down nicely as you can see. That’s his kitchen getting properly piped and wired for needed homeware appliances at last this week. A home reno is never a fast process, but the brunt of it is nearly over and therefore that’s one thing that’s been souring us for 2 years now almost resolved at last. At. Last. It shouldn’t be bothering us any outsizes amounts going forward. Phew.



And as one last footnote, for those Noemi fans around here. Spook, who turned in his scripting work for AoH sometime ago, has been writing up NTR versions all the while, and finished another one this week. That makes 5 so far this year readied and still running with it (plus the 1.5 sized version of AoH on top). The writing is still hitting the walls there even though the waitress girls have been quiet, plus we’ve already readied and mounted the next version for them some weeks ago too (minus the art, obviously) so they are ready to run… well, table serve… as soon as we are. Nice, huh?


So that’s the bottom line for now. It’s rather upsetting to tell the truth that y’all don’t get to see how much work happens that y’all don’t see… But that’s kind of the point too, right? If you aren’t seeing stuff as releases then what does it matter? It matters to us, but we get it… Anyways, all the same, here’s hoping y’all will stick around and have a great play in the short days to come. We’ll keep on keeping on… Until we make it at last…

Be holding up and holding in there, and beWilder!

Agents of Heels v0.26 – More Status, Yet Again.

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