Calling all Agents, calling all Agents… It’s action time! Natasha is on a mission to please once more and she needs some guiding help for back-up, or maybe she just wants somebody to watch her get nasty? Does it really matter which? Be a public fan and go grab the links below, because she’s waiting, and the Johnson’s family spat isn’t going to solve itself now is it? Besides, there’s more mischief to be had around Cedarfield Heights too, so let’s get some Side-Event specials going… Nat’s worth every opportunity we can get her, huh? Here’s to the ever growing beWilderverse!
Download Link (Win): Agents of Heels v0.17.1 Link!
Download Link (Mac): Agents of Heels v0.17.1 Link! (Catalina Users, Check the Known Issues)
Download Link (Linux): Agents of Heels v0.17.1 Link!
0.17.0 Patch Notes
- Technical information
⦁ Version: 0.17.1
⦁ Weight: 3.64 GB
⦁ Weight Packed: 2.59 GB
- Content
⦁ +1 Day and Night for Natasha to be all she can be, whether that’s Good, Bad or thoroughly Corruptible!
⦁ Added 2 new full scenes, both on Side Event lines, involving the characters around Nat, her home and the local park.
[SPOILER]1 Side Event Scene including a 3 Pathed tête-à-tête with Tim and his troubles (that would be Kate). Nat can resolve the family feud either Professionally, or with 2 kinds of Naughty. Dealer’s choice.
[SPOILER]1 Side Event Scene for Bad Nat exclusively, bringing back Malik and his girlfriend Sam, complete with her style change made canon at last (been waiting since September 2018 for that!). Nat invites herself along to a double date scenario, and she’s the one stirring up trouble this time.
[SPOILER]1 Side Event Scene found at the park during the running activity. This is a follow up encounter with the homeless Bum who makes it his mission to show appreciation to the girls who go by. This time he gets one up on Nat, with a lot of help from the Infection.
[SPOILER]8 Completely Rewritten Act 1 Scenes. From Nat’s first tip to Mei’s Bar, to the first hints at Catwoman’s arrival, plus Nat’s repeatable Park and Woods runs, Yoga too by the way. Also, the first encounter with the Park Bum, and Scout following her in the Woods. Still more than a handful left to revise, but we’re getting the full redo done piece by piece!
⦁ 2 new temporary outfits for Natasha, her tight secretary uniform and her replacement running gear. The return of a Kate outfit, first seen in NTR Origins: Kelsey and the City.
⦁ 90 new CGs, ~24,600 or so new words of Text and Dialogue.
- Features
⦁ The furtherance of two side event lines, continuing with the Johnson’s family trouble and clearing the way to Kate’s party at last. Also a follow up to the Bum’s encounter thread line, where he settles scores with his most frustrating tease of a jogger, our Nat.
- Community Feedback
⦁ As a gesture to the fans out there who don’t like the added fetishes and kinks that come with Nat’s public encounters with the Bum in the park, we’ve reworked the original scene where they tangle while Nat’s in her jogging underwear. It now includes one extra render, and more importantly, a choice to allow players to avoid any further action with the Bum. Now once you chose not to tease him, he’ll no longer appear in your game. For players already having experienced this scene, you will be defaulted to having chosen it to go ahead for the reasons of maximum content access. Players wanting to avoid the new scene in this case can simply avoid running. Thanks to a few people for this feedback!
- Known Issues
⦁ There is an issue with Mac OS's Catalina which is not addressable by us on the developer side, but can be worked around on the user's end. "Problem is specifically with the guardian system that won't let un-noterized applications run on Catalina. The solution is to chmod -R 777 "/appdirectory/" from the terminal as the application did not have the executable flag set. (Example: chmod -R 777 ~/Desktop/AoH_016_Mac). After this guardian catches it and control clicking on the app lets it be opened." Repeat: Then you've got to CONTROL+Click (not double click like normal). That should allow the app package to run, if not, please tell us!
⦁ There is one small Known Issue with the UI for the Fast Forward skip. When clicking on a comic panel to review its contents, first you have to click on it to turn off Skip if it’s active. In that case, the icon denoting Fast Forward stays active rather than toggling off, even though the feature is off. We’ll fix this small visual bug in a future build.
⦁ There is a known issue involving the main story and conditions on the Nat character paths. If the player ignores the main story to the point they miss completing Mission #1 (Day 5ish start) by the time Mission #2 kicks off (Day 12), they will be stuck in a limbo state of having missed the main plot of the game. We will be resolving this minuscule player experience in future versions, possibly with a Bad End since Nat has purposely ignored all story actions for weeks, until after it’s too late to resolve the story. Anyway, a heads up on it, try not to do that alright?
⦁ We’ve had reports of a rather serious bug that we have now investigated and fixed, although the solution is not one we can apply to this build. For those players on the Good Path, who got there not by following the Swat Team Assault on the Bank but instead landed the Bike Jump, their settings are incorrectly matched upon completing. This means that until v0.19 those small set of players are excluded from important story scenes between then and Mission #2 (the Yacht).
Thanks to Pacificson for this! You’ve earned yourself a Bug Bounty for your help!
0.17.1 Addition Patch Notes
- Content
⦁ Added 1 new full scene to revive the old Malik and Sam neighbours side event line.
[SPOILER]1 Side Event Scene including a choice of paths, tied to your version of Nat. Sam appears to Nat after changing her appearance dramatically, trying to threaten Nat away from her boyfriend, an act that spurs Nat to spite her back. This event line is geared more towards Bad Nat and can be found when Tanning, after Nat and Kate having seen Malik and Sam have sex by the pool.
⦁ 1 new permanent look Samantha “Sam” Thang, her look from when she was back in her hometown of LA. This remodel was originally done in September of 2018, finally it’s included in the game.
⦁ 38 new CGs, ~12,250 or so new words of Text and Dialogue.
- Features
⦁ Now in the line-up, the rekindled Malik and Sam line on the way to their own big finish, giving Nat a chance to really be Bad.
⦁ Sam’s long-awaited appearance change, from long haired club girl to punky tough bitch she was before Malik gave her the good life. Included is short dyed hair, new earrings, short skirts, ankle tattoo and same old attitude. We originally did this change in September of 2018 on our Discord with the fans, but she’s only now made it into the game. She looks less like Asana now too, which is a plus.
- Community Feedback
⦁ We’ve investigated a bug that has been reported, specifically on Cat’s Subject32 eventline not appearing to some players after the Mission 1 outcomes are stacked up and resolved. We’ve found and fixed the issue and all is good to go now, which is great news for Cat who can now escape a trying time! Please note however, as new variables were needed to be tracked in the save for the solution to work, players who have already pasted this point in their game will not see the fix occur. Good Nat players will need to reload a save before Mission 1 and continue from there to reopen Cat’s side events. Thanks to J0J0hn for this report!
Be a real fan and beWilder!