NokiMo
beWilder
beWilder

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Quick Update

As some of you asked, I’ve been struggling a lot integrating the “spare time system” inside a chapter and making it back to it. Finally, I’ve hit with a beautiful solution that gets my spider programming senses tingling. I’ve developed the (what I call it) “speedster”; which is a script that, after the starting load of the game, runs through all the vignettes and decisions you’ve taken until the last page you’ve seen or until the end of the chapter. While doing so it processes every single decision and reorders the content as needed, which means that if you leave the chapter at any point (going to spare time for example) and come back it should all be as you left it.

It's harder than it sounds haha, I just wanted to share it with you guys, it made me proud :)

So, back to smashing content against the Unity UI. I expect the demo to be released before the end of the month but I also want it to be polished and (if possible) flawless. Again, if you have any questions feel free to ask them.

Unshi.

Quick Update

Comments

Sounds epic

Kravenar Games


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