Early unstable version of Mass Effect: Andromeda save editor now available (1.0.22)
Added 2017-10-24 14:35:13 +0000 UTCFinally something to show!
This has been a work in progress for the past ~7 months.
A good majority of the time was working on the save format itself-- not the editor. There was a very large 'blocker' preventing much further progress until some weeks ago when I finally solved it, paving the way to 100% read/write of save data.
Now that it's in a state where actual editor features can be implemented, I'd like to hear what others would like to see, feature wise.
The current focus is on the Inventory and Plot tabs. I'll probably be making posts as builds with new features become available.
The Inventory tab is partially implemented now, with the ability to edit some basic properties, duplicate, and delete. Being able to add new items is the next thing I'll look at doing, as well as adding support for modifying mods and augments on gear.
The Plot tab will get something barebones soon, I'm still deciding on how I want to approach making things accessible, since virtually every plot flag is currently an unknown.
If you're going to check out the early version of the save editor, I'd suggest grabbing saveedit-1.0.26.zip.
Comments
Just came to Mass Effect Andromeda and I fell into one of the save-killing bugs that will limit from 100% completion. I really hope that you are considering progressing the plot editing part of this. I took a look at the raw JSON and I can't make heads or tails of the plot data there.
Ilb760
2022-11-17 20:41:49 +0000 UTCHope this updates and can fix plot stuff
Aaron Henrinson
2020-12-03 18:56:41 +0000 UTC