v24.0.2-beta – Second 2024 rules beta
Added 2025-12-06 00:01:04 +0000 UTCTonight is pakjesavond* in the Netherlands and that means everybody gets a present, all of you included. This present comes in the shape of a couple of new beta sheets, one for 5e (2014) and one for 2024 (5.5e).
The 2024 sheet doesn't contain all the content. I'm working through all of it and amending the functionality of the sheet as needed. For example, coding the new Eldritch Invocations showed that a couple of spell and companion page callback integration needed to be reworked to accommodate the Invocations new flexibility.
*Pakjesavond is the eve of Sinterklaas and is traditionally when children in the Netherlands get presents and when adults exchange gifts. When I was younger, the Dutch wouldn’t do any gifts/presents at Christmas, but many Dutch now do this at both holidays, probably thanks to the influence of American media. Which is ironic, because "Saint Nick" is based on Sinterklaas.
v24.0.1-beta was not skipped, it existed for a couple of hours. However, I found a bug while writing this post so I produced a new version very much last-minute.

This is a beta release for Patreon supporters only to try out. Please give feedback for things not working as expected, because that is what a beta is for!
>> Click here to get the Beta Sheets via Patreon <<
( https://www.patreon.com/posts/19406992 )
>> Click here to get the Beta Sheets via MPMB's website <<
( https://www.flapkan.com/patrons )
The links above include both v14.0.2-beta+251205 (for 5e, 2014) and v24.0.2-beta+251205 (for 2024, 5.5e).

This Beta is still limited in content.
Fully updated to the 2024 rules:
[NEW] Feats from the PHB’24 and (optionally) the non-reprinted feats from the PHB’14
[NEW] Cleric and Warlock classes and their SRD subclasses
[NEW] Creatures: all Beasts, Pact of the Chain options, most summonable undead, and other likely familiar options
[NEW] Find Familiar and Pact of the Chain options on the Companion Page
[NEW] Non-reprinted Eldritch Invocations from the PHB’14 (optionally enable)
Barbarian, Fighter, and Wizard classes and their SRD subclasses
Weapons, Ammunition, and Armour
Adventuring Gear, Tools, and Packs
Backgrounds and Background Features
Species (races)
Spells
Not included because not finished yet:
Magic Items
Bard, Druid, Monk, Paladin, Ranger, Rogue, and Sorcerer classes and their subclasses
Subclasses not in the SRD

You can read the full changelog on GitHub for the 2024 (5.5e) sheets and the 5e (2014) sheets.
1. Spell Checkboxes

The “1× LR” and “1× SR” tags have been replaced with checkboxes. Now you can mark them when a “Once per Short/Long Rest” spell has been used.
New double checkboxes have been added to show that a spell is both “Always Prepared” and “Once per Short/Long Rest”.
Until now, features that allowed a spell to be cast once per short/long rest were also displayed in the Limited Features section. By adding these new checkboxes, we can keep better track of these kind of spells without them taking up valuable space on the first page.
These checkboxes are also available in the 5e (2014) sheet: v14.0.2-beta.
2. Prepared Cantrips

The previous beta saw the introduction of this new feature for the Wizard’s spell sheet. This new beta adds a way for any spellcasting feature to enable it on their spell sheet. For example, the High Elf can now show all the cantrips so you can choose which to prepare after a Long Rest.
Additionally, this feature has been backported to the 5e (2014) sheet. For example, you can now list all the cantrips if you are using the variant class feature “Cantrip Formulas” from Tasha’s Cauldron of Everything.

Classes are next on the list. I'm trying to finish all classes with their subclass from the SRD first. After that, I'm not sure, I might put up a poll whether the magic items or the rest of the subclasses should take priority.

Spellcasting
Updated the spell sheet glossary with a reference to the new special checkboxes.
Updated the feats and races to use the new spell sheet checkboxes and prepared cantrips. Also, they no longer display once per long rest spells in the Limited Features section.
Improved handling of `spellcastingBonus` and `spellcastingList` when creating a list of spells (`CreateSpellList` function). Now spells without a `classes` attribute are always skipped and setting `ritual: true` won’t exclude all cantrips.
Fixed issue with `allowUpCasting: false` not being respected by `genericSpellDmgEdit`.
Fixed issue where spells in the “Bonus” column are duplicated on the spell sheet when “Full class list” or “Prepare cantrips just like spells” are enabled in the spell selection dialog.
Feats
Fixed the `featsAdd` attribute not showing a feat as an option when it is already present, even though it is repeatable.
Added a way to pass an array of options or a regular expression in the `featsAdd` attribute, thus making it possible to present a specific list of feats for the player to select from instead of all feats of a set type.
Creatures and Companions
Added `nameThis` attribute to the `CreatureList` object which is used to replace “[THIS]” in its descriptions if no alternative name is used.
Made the `senses` attribute optional for `CreatureList` objects.
Added `useSpellDescription` attribute to `CreatureList` objects.
Ability Scores
Fixed ability score dialog not displaying ability score improvements gained from backgrounds properly and not at all when changing backgrounds.
Notes
Fixed table headers not staying bold after editing a notes field.
Armour
Removed built-in Stealth Disadvantage exception for the Medium Armour Master feat, as the 2024 version no longer does this.
Weapons
The `v.isWeapon` attribute used in attack `calcChanges` is now only set to true for Simple and Martial weapons, as per the 2024 rules.
Speed
Fixed manual changes to speed not being remembered when the code changes the speed value.
Comments
I'm working through all the base classes and their SRD subclasses first. Once those are done, adding new subclasses is a lot faster. Regardless, transcribing subclasses is a lot of work, especially if they are verbose. It will take some time and I can't tell you when they will be done, it all depends on the subclasses and how easy they are to implement. I will release things here on Patreon as they get finished.
MorePurpleMoreBetter
2026-01-15 13:31:59 +0000 UTCWhen will the other subclasses be available and when will the Heroes of Faerun Source material be implemented? I ask because I'm a member and I've been using your stuff for years. Not I'm starting a new campaign that's all 2024. I'm playing a Path of the World Tree Barbarian and using a background with a couple of feats from the Heroes of Faerun Source material. It would be really nice to use the sheet featurrd as intended with that added material
Albert Napper
2026-01-14 15:46:41 +0000 UTCawesome! Can't wait to see all the subtypes in here
Tony Loch
2025-12-06 23:21:26 +0000 UTC