v13.1.14+240628
Added 2024-06-28 09:26:51 +0000 UTCI'm running out of time to create a proper post today, but a new versions of the sheets are finished and I didn't want to keep you waiting any longer even though I don't have time to write a proper post.
You can expect a proper post in the next couple of days with more info.
For now, you can grab the latest version using the links below.
>> Click here to get v13.1.14+240628 via Patreon <<
( https://www.patreon.com/posts/14927098 )
>> Click here to get v13.1.14+240628 via MPMB's website <<
( https://www.flapkan.com/patrons )
Added player options from Vecna: Eve of Ruin [VEoR] (it's just 1 magic item).
Added missing magic items from Van Richten's Guide to Ravenloft.
Fix Rune Shaper feat (GotG) to actually increase number of allowed spells to half proficiency bonus (MBUG-132).
Fix many typos (thanks everybody on Discord for finding them).
Changed how attack entries are recalculated (e.g. on level change) so that more manual changes are preserved.
Fixed issues with the interaction between attack entries and the cleric 8th-level domain features, Divine Strike, Potent Spellcasting, and Blessed Strikes.
The calcChanges for Potent Spellcasting can now be referenced from the built-in variables by using `GenericClassFeatures["potent spellcasting"].calcChanges`. This allows future changes to be more easily implemented without having to go through add-on scripts.
Changed how recalculation of attack entries work (after a level-up for example) to improve manual changes not being overwritten. However, when a `calcChanges.atkAdd` is added or removed, all attack entries will still be reset to purely what the animation sets.
Fixed issue with certain attack-altering features not working as intended when the required wording was added to an attack without anything in the description field (e.g. “Rage Unarmed Strike” didn’t add Rage bonus damage).
Improved detection (slightly) in the adventuring gear section so that the correct weight is automatically filled out.
Fixed issue with the name in the drop-down box of feats and magic items not updating after selecting one of its variants, i.e. one of the choices options (thanks Ratatoskr/Reading Toskr for reporting).
Stuff selected through `chooseGear is now added to the relevant drop-down box(es) (feature request MFR-149).
`weaponOptions` and `armorOptions` have a new optional attribute, `selectNow`. Setting this to true will cause the weapon or armour to be immediately added to the sheet. Thus, a separate `weaponsAdd` or `armorAdd` attribute is no longer necessary.
Edited `weaponsAdd` and `armorAdd` attributes to also allow adding options to the relevant drop-down menus.
Updated all existing `weaponOptions`, `weaponsAdd`,`armorOptions`, and `armorAdd` attributes to syntax of v13.1.14.
Removed many `weaponsAdd` and `armorAdd` attributes because they have become obsolete.
Companions now add their attack options to the drop-down boxes of their attack section.
Fixed Eldritch Spear and Repelling Blast not affecting Eldritch Blast if it wasn’t selected as a Warlock cantrip (MBUG-129).
Changed the check for off-hand weapons to also work for ranged weapons (i.e. add the text “off-hand” to a ranged weapon’s name will stop the ability modifier from being added to damage).
Fix bug with generating a spell sheet from a command on that page (MBUG-133; when changing spellcasting ability).
Added warnings for corrupted AcroForm caused by fields from deleted pages not being properly removed (related to MBUG-133).
Importing from another sheet now also imports manually changed spellcasting abilities.
Comments
Thanks for confirming I'm not too stupid to copy text 🤣 Glad to know the issue is being addressed!
Christopher
2024-08-20 10:32:59 +0000 UTCHi Christopher, Thank you for reporting any issues you find with the sheet. This is a known issue in v13.1.14 and will be fixed in the next version. It has to do with the `calcChanges` not getting fed the right variable. I will also change it to allow "Favored Foe" in the weapon's name, as that indeed makes more sense. Cheers, Joost (morepurplemorebetter)
MorePurpleMoreBetter
2024-08-20 09:12:10 +0000 UTCHey Joost, one question - I'm trying to add the "Favored Foe" bonus from the monster slayer ranger to a rapier. When I choose the class feature, the tool tip says: "𝙍𝙖𝙣𝙜𝙚𝙧: 𝙁𝙖𝙫𝙤𝙧𝙚𝙙 𝙁𝙤𝙚 • If I include the words "Favored Enemy" in the name of a weapon, it gets the bonus damage I do against marked favored enemies added to its description." 1) Favored Enemy is the other variant to Favored Foe, not sure if that's intended 2) I tried adding a rapier to the "Attacks" section, and tried the following combinations, but it does not seem to add the description. Favored Enemy Rapier, Favored Foe Rapier Rapier Favored Enemy, Rapier Favored Foe Then tried upper and lower case combinations, and writing it in quotation marks. Am I doing something wrong here? Thanks!
Christopher
2024-08-17 02:57:23 +0000 UTCOh! Very cool, thanks
Bropopo
2024-08-06 02:22:10 +0000 UTCI look forward to them when they happen! And thank you for the personal response, I was glad to see the general post earlier about 5.24 (I have noticed people using it for referencing the year, and using 5.14 for the previous PHB rule set)
Greg Smith
2024-08-05 20:44:09 +0000 UTCApologies for not answering you sooner, but I posted about my plans for the D&D 2024 rules yesterday. You can read it here: https://www.patreon.com/posts/109199854 In short, I will make character sheets for the new edition, but don't know yet what shape it will take or when it will be done.
MorePurpleMoreBetter
2024-08-01 13:53:38 +0000 UTCApologies for not answering you sooner, but I posted about my plans for the D&D 2024 rules yesterday. You can read it here: https://www.patreon.com/posts/109199854 In short, I will make character sheets for the new edition, but don't know yet what shape it will take or when it will be done.
MorePurpleMoreBetter
2024-08-01 13:53:20 +0000 UTCI will follow up asking about any intentions to update for the 2024 Player’s Handbook and potential timeframe?
Greg Smith
2024-07-15 18:14:56 +0000 UTCI love to use this sheet for my characters, it's so convenient and cool looking. Do you have plans to make the sheet work for 5.5E?
Bropopo
2024-07-08 19:06:55 +0000 UTCThanks for all the hard work
KittyFloof
2024-06-28 10:56:09 +0000 UTC