The final ship before I take that break I was talking about, a fancy transforming destroyer.

The Mudhak is heavily inspired by EVE Online's T3 Destroyers, and the Confessor more specifically. Pairing high base stats with a subsystem that swaps between multiple, substantial bonuses, giving the ship loads of tactical flexibility, if you know how to handle it.


There's still a few kinks to iron out with it's AI, once those are in place, I will release that early Dev version I was talking about earlier, so you can play with the ships.