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Megan Fox
Megan Fox

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Per-Camera Settings For Cinemachine Setup

It occurred I could probably give you more on this! Just to save you some additional fiddling. Below, you will find the settings for each of those cameras, so that you're not stuck there trying to figure out how to make it not twitch, or not-suck. Way easier if you've got a not-terrible starting point to tweak from.

Here's the chase cam. This is the main one, that follows you around while you're skating. See how it has no collision component? That's because I found that when you skated along a long wall, right along it, I got weird jitter. Made it too picky. Instead, I'm adding logic to just sweep the camera wide around obstructions, that re-frames the shot (it changes the soft/hard zones), so you just never get the camera close to the wall in the first place. THEN I think I can safely add the collision back on, we'll see though.

Here's the snap cam, the one that looks forward and locks behind you.

Then here's the pivot camera, the one that plays when you use the right stick / mouse to look around.

And finally, the vert cam, the one that plays when you shoot off the top of a ramp. Note how this also lacks a collision component. Not actually sure why. I may change that.

There. Nobody had asked yet, but I figure that was maybe gonna be a stumbling block. Enjoy!

This will probably be my last post for January, so, cya Feburary! Not sure what we'll be talking about. I'm looking at upgrading to 2018.3 soon, which will be exciting, maybe, but probably not in a way that makes for a good write-up. Scoring, maybe? Suggestions on how to make an auto-GIF system (mostly which plugin to use)? We'll see.


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