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Megan Fox
Megan Fox

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100% Less Horrifying Persistence

As promised, here's the updated Node. Now it uses a binary file, like it should have in the first place, and works fine. Still not efficient - I'd want to stream it to make it properly handle HUGE data sets - but eh, it should be fine for normal gameplay cinematics and short trailers.

In the event you care about how the loader/saver logic changed, here you go, have that too: https://pastebin.com/7zH72Xzx

Pretty standard b-read/write stuff, slightly mussed by how idiotic it is that C# has no reliable "did I reach/pass the EOF" method for binaries. Grumble. Whatever. That PeekChar() will apparently throw an assert depending on the encoding of the file I'm loading, but it shouldn't matter anyways, because these aren't arbitrary files.

100% Less Horrifying Persistence

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