https://blasphemoustomes.com/2020/05/12/disgust-and-body-horror/
This episode is our exploration of the linked topics of disgust and body horror. We were originally going to cover disgust in our episode about Making Call of Cthulhu Scary, but ran out of time. And body horror has been on our list for some time. It seemed logical to send the two topics through the telepods, melding them into a twitching, mewling hybrid of an episode.
Once again, Mike Mason, the line editor for Call of Cthulhu, joins the discussion and offers his insights. We explore the role of disgust in horror and how we might go about harnassing it in our games. Then, we move on to discussing what makes body horror so effective. Finally, we wrap up the episode by licking the floor under our fridges. It’s tangy!
Once again, the current lockdown means we recorded this episode remotely. We hope that we’re getting the hang of making this sound all right. It’s far from the biggest problem current circumstances have presented, but it’s still a challenge.
Things we mention in this episode include:
We are currently putting together issue 5.5 of The Blasphemous Tome. This is an interim digital edition of the fanzine we publish for our Patreon backers. Issue 5.5 will contain a number of pieces we couldn’t fit into our last print edition, along with all-new articles and artwork. It will also feature a new Call of Cthulhu scenario by Scott, titled “The Murder Shack”. Anyone backing us at the time of release (expected to be early July) will receive a PDF copy. If you would like to submit a short article or a piece of artwork, we would love to hear from you!
Mike shares details of some exciting Call of Cthulhu publications and actual play recordings from Chaosium.
Joe Webb
2020-05-13 15:17:39 +0000 UTC